March 15th, 2010 by Arjan Olsder Posted in Platforms: iOS, Platforms: XNA | No Comments »
Last week, Microsoft demonstrated how an XBLA game could be continued on a Windows Phone 7 Series device through the XNA development platform. Novell has started to extend that XNA platform to iPhone and Android.
Novell is already showing a game similar to Microsoft’s demo case. It too has been developed in XNA/.NET, but it works on an iPhone. What Novell basically does is feed the XNA/.NET code into their MonoTouch system which translates it to native iPhone code. The support for Android will be in there as well but it is still in early stages of development.
Besides this being the third method to develop iPhone games on PC, it could also mean the XBLA environment might come available on iPhone games as well (though we could understand it if Microsoft blocks that somehow).
Congratulations
Your first AWS Elastic Beanstalk Node.js application is now running on your own dedicated environment in the AWS Cloud
This environment is launched with Elastic Beanstalk Node.js Platform
What’s Next?
- AWS Elastic Beanstalk overview
- AWS Elastic Beanstalk concepts
- Deploy an Express Application to AWS Elastic Beanstalk
- Deploy an Express Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Deploy a Geddy Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Customizing and Configuring a Node.js Container
- Working with Logs