February 1st, 2005 by Arjan Olsder Posted in Research & Stats | No Comments »
Wireless gaming is on track to become the single largest wireless data application category from a revenue perspective, overtaking ring tones in 2005 and rising to nearly $1.5 billion annually by 2008, according to a new report from IDC. The analysts say the key wireless gaming trend is the shift away from single player, device-only gameplay toward virtual community-oriented subscription games. More …
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