June 3rd, 2008 by Arjan Olsder Posted in New Releases | No Comments »
Second Life has finally gone mobile. Though you might think about some battery draining smartphone client, it’s smarter. Vollee just streams the game over a 3G connection.
Vollee’s technology intelligently adapts the Second Life Grid (an inter-connected platform which extends beyond the mainland of Second Life) for use on 40 mobile handsets at launch. Support is planned soon for additional 3G and Wi-Fi enabled devices, including the iPhone.
As you can imagine, Vollee’s streaming technology offers endless possibilities to bring PC and even Console games to mobile.
“Vollee offers the perfect Second Life mobile service that brings our virtual world to handsets in a way that is ideal for connecting our Residents,” said Christopher Mahoney, Business Deveopment Manager, Linden Lab. “We look forward to the new and exciting ways people will be able to extend their Second Life experience through this new service.”
“We are very proud to debut the Vollee service with Second Life, one of the largest and most successful virtual worlds,” said Martin Dunsby, CEO, Vollee. “This application is just one example of how Vollee is capable of bringing persistent worlds, MMOs and graphically intensive PC applications to mobile in a way that works.”
Vollee’s Second Life client will be on MGB-TV in a few minutes.
Congratulations
Your first AWS Elastic Beanstalk Node.js application is now running on your own dedicated environment in the AWS Cloud
This environment is launched with Elastic Beanstalk Node.js Platform
What’s Next?
- AWS Elastic Beanstalk overview
- AWS Elastic Beanstalk concepts
- Deploy an Express Application to AWS Elastic Beanstalk
- Deploy an Express Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Deploy a Geddy Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Customizing and Configuring a Node.js Container
- Working with Logs