April 14th, 2010 by Arjan Olsder Posted in Platforms: iOS | 1 Comment »
Unity 3D is one of the pre-compilers likely to be banned from the App Store due to the new TOS Apple introduced with the iPhone OS 4.0 beta version. Unity believes there will be a solution.
“We have no indication from Apple that things are going to change,” Helgason said. “We have a great relationship with Apple and will do everything we can to comply with Apple’s TOS (also, these are ‘beta TOS’, and these easily get changed) so that we can provide uninterrupted service to our more than 120K users.”
But what makes Unity so much different from Adobe from a legal perspective?
Via.
Congratulations
Your first AWS Elastic Beanstalk Node.js application is now running on your own dedicated environment in the AWS Cloud
This environment is launched with Elastic Beanstalk Node.js Platform
What’s Next?
- AWS Elastic Beanstalk overview
- AWS Elastic Beanstalk concepts
- Deploy an Express Application to AWS Elastic Beanstalk
- Deploy an Express Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Deploy a Geddy Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Customizing and Configuring a Node.js Container
- Working with Logs
Well, Unity projects are compiled for the iPhone through Apple’s Xcode.
Flash CS5 directly compile the app within it’s own tool.
It’s a slight difference. But legal stuff is always about interpreting slight differences 😉