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Posts Tagged ‘XNA’

XNA Extending to iPhone and Android?

March 15th, 2010 by Arjan Olsder Posted in Platforms: iOS, Platforms: XNA | No Comments »

Mono Last week, Microsoft demonstrated how an XBLA game could be continued on a Windows Phone 7 Series device through the XNA development platform. Novell has started to extend that XNA platform to iPhone and Android.

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TE: Microsoft Showcases Windows Live Integration

March 8th, 2010 by Arjan Olsder Posted in Platforms: XNA | No Comments »

Windows-phone Microsoft’s Eric Rudder took the stage over at TechEd Middle East and demonstrated the experience of a full cross platform game over Xbox Live Arcade. Needless to say, he wasn’t playing GTA IV.

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Windows Phone 7 Development Based on XNA

February 19th, 2010 by Arjan Olsder Posted in Platforms: XNA | No Comments »

Windows-phone WMPowerUser managed to get hold of the first Windows Phone 7 Series development documents. It turns out that development for Windows Phone 7 Series will be similar to that for the Zune, in XNA.

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XNA Updated for Zune HD

September 16th, 2009 by Arjan Olsder Posted in Platforms: XNA | No Comments »

Zune Microsoft's Zune HD went retail and is supporting apps from the start. Several developers had been given a head start by the developer, but now the XNA extensions for the Zune are available for all developers.

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