Posts Tagged ‘Twitter’
#redrocketgames starts Twitter Promotion
July 8th, 2009 by Arjan Olsder Posted in Marketing Strategies | No Comments »
Developer and publisher Red Rocket Games has announced a new competition aimed at achieving more brand awareness for their studio's productions amongst Twittering iPhone owners.
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MobileAmusements Goes big on Dweebs
May 26th, 2009 by Arjan Olsder Posted in Marketing Strategies | 2 Comments »
Dweebs was one of their hit PC games and eventually ended up in a small J2me game several years back. Now, the company has chosen to bring the furry critters back in the world of mobile gaming with a brand new iPhone title.
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EatWillGrow Uses Twitter as Leaderboard
April 26th, 2009 by Arjan Olsder Posted in Other news | No Comments »
Though most developers refer to Twitter as a way to communicate about games toward the community, Kode80 has actually adopted it as vital part of its EatWillGrow game in the hope to trigger a viral effect.
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Blocknights Twitter Promo
March 23rd, 2009 by Arjan Olsder Posted in Marketing Strategies | No Comments »
The team behind Block Nights have taken a new approach into getting mobile gamers to tweet about their Blocknights mobile game. They are keeping a real Poem contest.
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Microsoft Providing Free Mobile Games
February 8th, 2009 by Arjan Olsder Posted in Marketing Strategies | No Comments »
Microsoft's developers have started giving away free mobile games to consumers that sign up for their Twitter feed. Now we don't know why they would like to have consumers on a dev feed, but this is clever marketing that we can learn from.
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Gameloft Starts Twitter Based Marketing and… is Kicked off!
January 25th, 2009 by Arjan Olsder Posted in Marketing Strategies | No Comments »
Gameloft is finally joining the long list of publishers that use Twitter as promotional tool. We must admit that the publisher may be late, but they are more progressive. Too progressive perhaps…
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Tag Games Goes 2.0
December 19th, 2008 by Arjan Olsder Posted in Marketing Strategies | No Comments »
The guys over at Tag games have started to take a look at web 2.0 in order to promote their business. Though it's always hard to say that you can generate direct sales, it does show a great way to increase brand value toward the industry and consumers.
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