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Posts Tagged ‘TOS’

Apple Relaxes Rules of Development

September 12th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Probably to avoid any Legal problems, Apple has started to relax their review guidelines. As a result, developers are now allowed to use any tool for developing iOS apps (inc. Flash CS 5) as long as the games don’t download code.

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App Store Incompatible with GPL Licenses

July 5th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Following a test by the Free Software Foundation, it turns out that the GPLv2 license is incompatible with the Terms of Service of Apple. This makes it hard for developers to release their software under GPL.

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iOS 4 and the Impact on Advertising Networks

June 14th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple has made a new controversial move with their iAd platform by changing the TOS to lock-out certain parties. Starring in this story are GreyStripe (just partnered with Adobe) and AdMob (acquired by Google)

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Flurry Brings SDK In-Line with Apple PLA

June 14th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

After pissing Apple off by publicly criticizing Apple’s changes to earlier versions of their iOS4 TOS, the company will now be publishing a new SDK that should not get developers into problems.

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Apple Updates TOS Section 3.3.2

June 14th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

The much talked about clause 3.3.2 in the iPhone developer TOS has been changed by Apple. This change opens the door for game engines while keeping the door shut for Flash CS5.

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Apple to Ban Flurry and Distimo?

April 14th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple It seems Apple is kicking more third party service providers out the App Store with the release of iPhone OS 4.0. In the recent TOS change, developers are no longer allowed to device data.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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