Posts Tagged ‘THQ Player X’
THQ: Bad console ports don’t harm their originals
January 30th, 2007 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
It seems we have a big difference of opinion once again in the industry as THQ’s James Scalpello disagrees with Player X’s Tony Pearce on the damage bad mobile games can do to the original console versions. According to James, the consumer is well aware about possibly playing a bad game, but will not base its choice to buy the original on that experience. The full story is on MobileIndustry.
Disclaimer:Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios. |
Partnerships:Contact Us:
|
Other (Dutch) Publications:Copyright 2004-2010 Digishock Publishing. All Rights Reverved. |