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Posts Tagged ‘Testing’

Testing Windows 8 Touch Apps on the iPad

April 13th, 2012 by Roelof Posted in Platforms: iOS, Platforms: Windows Phone | No Comments »

Of course, there are sub-€300 touchscreen monitors in the market, but most of them have a huge problem when it comes to supporting Windows 8. They are mostly based in IR detection which is limited to two fingers while Windows 8 certified monitors need to support five fingers. While those are more expensive, there’s a solution on the iPad.

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Mobile Distillery: Testing Helps

April 8th, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Mobile-distillery Mobile Distillery turns five and so, the testing house is using the momentum to tell developers that testing helps to discover bugs and other errors in games and apps that can ruin the consumer experience.

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Device Anywhere Launches Vivo Package

March 31st, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Deviceanywhere Users of Device Anywhere can now make use of the Vivo package. Vivo is a Brazilian operator who’s package now features 29 different mobile phones for testing purposes ranging from iPhone to HTC Touch.

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iSimulate is the iPad Developer’s Best Pall

March 5th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Blank iPad developers have a huge problem. Though compatibility with the iPhone is more or less guaranteed, there is no hardware available yet. iSimulate seems to bring the revelation they seek.

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Perfecto Mobile Adds SE Testing Devices

March 1st, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Perfecto-mobile It seems Device Anywhere has a competitor we didn’t spot before. Perfecto Mobile is offering a similar service and has just announced support for several new SonyEricsson devices.

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Sony Limits Minis to Speed up Testing

September 18th, 2009 by Arjan Olsder Posted in Platforms: PSP Minis | No Comments »

Sony-psp-playstation-portab The PSP Minis platform seems to be more successful amongst developers then Sony had anticipated. The
company announced to limit options of games to speed up testing.

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VSC Launches AppLaunchPR

July 16th, 2009 by Arjan Olsder Posted in Companies & M&A | No Comments »

Applaunchpr VSC has launched a new company aimed at promoting iPhone games. AppLaunchPR is specialized at providing marketing support and media services for App Store developers.

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CTIA: Mob4Hire Signs Gamelion Testing Team

April 1st, 2009 by Arjan Olsder Posted in Other news | No Comments »

Gamelion
Mob4hire and Gamelion have joined forces in order to expand and further promote their global mobile game testing services. Mob4Hire now reaches 8000+ devices on 250+ networks.

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Device Anywhere Adds G1

January 6th, 2009 by Arjan Olsder Posted in 1 | No Comments »

Deviceanywhere
Android is now also penetrating the biggest testing facility for mobile games we know; DeviceAnywhere. The company inserted the G1 into their portfolio.

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DeviceAnywhere Joins Blackberry Alliance Program

October 22nd, 2008 by Arjan Olsder Posted in Platforms: BlackBerry | No Comments »

Members of the Blackberry Alliance Program will now gain extra benefits from DeviceAnywhere as the web-test center added the possibility to test 100+ devices live on 16 networks.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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