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Posts Tagged ‘Mojo’

HP to Replace Mojo Framework

November 25th, 2010 by Arjan Olsder Posted in Platforms: WebOS | No Comments »

HP will be replacing the Mojo application development framework with Enyo. Enyo is better prepared for app development within different form factors like tablets.

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Palm’s Mojo SDK Goes Public

July 21st, 2009 by Arjan Olsder Posted in Platforms: WebOS | No Comments »

Palm-one Palm has announced that the company handles 1.8 million downloads through their spp store. At the same time, the Mojo SDK has been made public by the company.

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WebOS Mojo SDK Leaked

June 30th, 2009 by Arjan Olsder Posted in 1 | No Comments »

Palm-one For all those wanting to develop for WebOS, but unwilling to wait, there is a leaked version of the SDK floating around the internet. This might give many of you a head start with your games.

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Palm Doubles WebOS Developer Network – UPDATED

June 29th, 2009 by Arjan Olsder Posted in Platforms: WebOS | No Comments »

Palm-one Last Friday, the folks at Palm announced that the company has sent out a fresh batch of invitations to developers world-wide that signed up for their developer network and Mojo SDK.

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Palm Looking to Expand Developer Access

June 22nd, 2009 by Arjan Olsder Posted in Platforms: WebOS | No Comments »

Palm-one One of the biggest complaints from both developers and consumers about the new WebOS, before and after the Pre launch, is the fact that there are hardly any apps and mobile games available.

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Web 2.0: Early Access Program For Palm’s Pre SDK

April 2nd, 2009 by Arjan Olsder Posted in Platforms: WebOS | No Comments »

Palm-one
Over at the Web 2.0 Expo, Palm has announced that their developer program for the Palm Pre SDK is now open. As of today, developers can now start developing mobile games for the WebOS platform.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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