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Posts Tagged ‘Mobile Games’

GDC: ARM Outlines Mobile Gaming Vision

March 23rd, 2009 by Arjan Olsder Posted in Gaming Gear | No Comments »

Blank
As a lot of you will probably remember, we recently wrote about ARM's strategic investment in Ideaworks3D. Now, the company officially announced it's vision on mobile gaming (hardware).

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Progressive Media Reveales RocketFuel

March 18th, 2009 by Arjan Olsder Posted in Development Platforms | No Comments »

Progressive-media
Progressive Media has unveiled RocketFuel, their complete development platform tailored to meet the needs of developers and publishers targeting a wide range of devices across multiple platforms.

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iPhoneOS v3.0 Presented to the Press

March 17th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple
Apple has revealed iPhone OS v3.0 to the US press today. We checked numerous sources and compiled the items that are important to the mobile game development community.

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MMCC Barcodes, a new Delivery System?

March 17th, 2009 by Arjan Olsder Posted in Marketing Strategies | No Comments »

Edith-cowan-university
Most of you probably know that QR Barcodes can hold loads on information like URL's and personal contact data. Scientists at the Edith Cowan University are taking the technology to a new level that might be very interesting for innovative developers.

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fbFund Offering up to $100k in Investments

March 16th, 2009 by Arjan Olsder Posted in Companies & M&A | No Comments »

Fbfund
Facebook might be offering small and mid-sized developers the chance of a lifetime. Through their fbFund programme, developers can earn between $25k and $100k in seed funding from the company.

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App Store Ratings by Version

March 15th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple
As consumers are getting more aware of quality ratings in the App Store, Apple has yet added another new version which improves consumer information on the quality of the mobile games.

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CSMG: Games Deliver Growth for Fixed and Mobile Operators

March 15th, 2009 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Csmg CSMG released its report on the global video games market and its impact on operators.  Fuelled by increased and faster networks, the dramatic growth in the market presents opportunities for operators to capture a greater share of the market.

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Mobile Games – Rent Them, Hire Them, Buy Them or Refund!

March 9th, 2009 by Arjan Olsder Posted in Analysis & Editorial | 6 Comments »

Hungrymobile
On Mobile Games Forum almost 2 months ago, there were big talks on things like mobile game rental, pay per play, paying for games normally – what is the best method, and what will stay on the market as the leader? Will it hurt the revenues? What about refunding policies of so called AppStores, where Google announced in their Android Market a 24 hour return policy for games? Where is this all leading?

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Nintendo Still Waiting for Mobile Gaming to Happen

March 4th, 2009 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Nintendo
The Times had an interview with Nintendo's David Yarnton (General Manager for the UK) about the DSi and mobile gaming which, according to the gaming giant, is still not happening.

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Javaground talks about their J2me App Store

March 1st, 2009 by Arjan Olsder Posted in Platforms: J2me | 3 Comments »

Javaground
Just before MWC, Javaground told us they had something special to show. When they told us it was an App Store, we were disappointed… When we got the demo, we were truly amazed by them!

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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