Posts Tagged ‘Marketing’
Glu’s Q209 Earnings Call
August 6th, 2009 by Arjan Olsder Posted in Companies & M&A, Platforms: iOS | No Comments »
Glu's earnings call has been put online. In the conversation, Greg outlines a lot of details about Glu's performance and expectations on Apple's App Store. Marketing will be key in improving their business.
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Lite Versions Boost Sales, So Why Wait?
August 3rd, 2009 by Arjan Olsder Posted in Analysis & Editorial, Marketing Strategies, Platforms: iOS | No Comments »
TheApplicationFarm has released some insights as to how the release of a Lite version was stimulating their sales. The impact of a Lite version is so big, there is no reason to hold it back.
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PopCap (Bejeweled Twist) Promotion
May 26th, 2009 by Arjan Olsder Posted in Marketing Strategies | 1 Comment »
Ever since I met the folks of PopCap games over at the CGA event in Amsterdam, their marketing activities have always been surprising me. Yesterday they surprised me again in regards to their new mobile game titled Bejeweled Twist.
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MobileAmusements Goes big on Dweebs
May 26th, 2009 by Arjan Olsder Posted in Marketing Strategies | 2 Comments »
Dweebs was one of their hit PC games and eventually ended up in a small J2me game several years back. Now, the company has chosen to bring the furry critters back in the world of mobile gaming with a brand new iPhone title.
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Flurry: Making iPhone Apps Pay
April 20th, 2009 by Arjan Olsder Posted in 1 | No Comments »
Flurry has released an article over at Forbes about how developers can increase the performance of their mobile games. “Treat it like a song” the company’s Chief Executive Simon Khalaf says…
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Fishlabs Ditches Operator Channels
January 5th, 2009 by Arjan Olsder Posted in Marketing Strategies | 8 Comments »
Fishlabs has made a lot of noise for the last couple of months. In their latest blog post, the company says goodbye to many sales channels including those of the operators.
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