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Posts Tagged ‘iPhoneOS’

Apple to Announce iPhoneOS 4.0 coming Thursday

April 6th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple Apple has planned a new event coming Thursday on which they are expected to announce iPhone OS 4.0. Analysts expect a lot of improvements to the homescreen as well as other functionality.

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iPhoneOS 4 Specs Leaked?

January 20th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple During a presentation on the 27th, Apple is expected to launch three new products. Apart from the iSlate, is seems the new iLife and iPhoneOS 4.0 will be part of the big show.

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Fishlabs Shares iPhone OS Demographics

July 27th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Fishlabs Recently, Fishlabs released their Barclaycard Waterslide Extreme advertgame on the Ap Store. Within the first 5 days, the game was downloaded 2 million times and the company gathered some interesting demographics from it.

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Apple and Operators Prepare for new iPhone (Firmware)

March 15th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple
Everything seems to point to a new iPhone that will arrive somewhere this summer. This rumour is not only supported by operators that are dropping the price on the iPhone 3G, but also because Apple is launching iPhone firmware v3.0.

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Javaground Brings J2me to iPhoneOS Conversion

January 15th, 2009 by Arjan Olsder Posted in Development Platforms | No Comments »

Javaground
Javaground's Xpress Suite is not only a development and porting solution for J2me, but the tool also helps J2me developers to port their mobile games directly onto Apple's iPhone and iPod Touch.

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Flurry: Analytics for Mobile Games

October 6th, 2008 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Within the mobile games industry, there have always been a lot of studies to consumer behavior. Flurry’s new Analytics service might bring great insights directly to developers.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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