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Posts Tagged ‘iPhone’

National Geographic Starts iPhone Development

November 19th, 2008 by Arjan Olsder Posted in Companies & M&A | No Comments »

National-geographic-games
We have seen a lot of new studios that started developing mobile games for the App Store. The most recent studio to join the ever growing group is good old National Geographic.

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Hands-On Releases Crystal Quest on App Store

November 13th, 2008 by Arjan Olsder Posted in New Releases | 1 Comment »

Handson
Hands-On Mobile announced that one of the 1980's favourite Mac games, Crystal Quest, is now available for iPhone and iPod touch.

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Cave Bear Releases Jumble! On App Store

November 13th, 2008 by Arjan Olsder Posted in New Releases | No Comments »

Cavebear
Another new player enters the iPhone mobile gaming market as Cave Bear has globally launched their first casual title “Jumble!” on Apple's App Store.

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I-Play Releases Deal or no Deal on App Store

November 9th, 2008 by Arjan Olsder Posted in New Releases | 1 Comment »

Iplay
I-Play is boosting the success of Deal or no Deal by launching a dedicated version for the iPhone and iPod Touch. With the release, I-Play is showing that the App Store is also a great fit if your license doesn't permit a global launch of your mobile game.

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Realtime Associates Releases Soul Trapper on App Store

November 6th, 2008 by Arjan Olsder Posted in New Releases | No Comments »

Apple
Using tracks from the iPhone within mobile games has never been a real problem to developers. Yet Realtime Associates has set up a totally new experience with their Soul Trapper game.

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Handmark Releases Glyph on App Store

November 3rd, 2008 by Arjan Olsder Posted in New Releases | No Comments »

Handmark
Developer Handmark has released yet another mobile game for the iPhone and iPod Touch. This time it's Sandlot's casual puzzle game called Glyph.

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CGF: Apple Best Format Holder

October 30th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple
At the Casual Games Forum in London, several developers spoke about the newly established format holder Apple. With it's iPhone, it is doing a great job in building and maintaining a brand as well as guiding developers.

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Resolution Releases Clusterball Arcade on App Store

October 28th, 2008 by Arjan Olsder Posted in New Releases | No Comments »

Resolution, announced the release of Clusterball Arcade for the iPhone and iPod Touch. Originally developed as an Online PC game and released as mobile game by Overloaded, Clusterball has generated raving reviews around the world.

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Disney Releases RhinoBall on App Store (fFor Free!)

October 28th, 2008 by Arjan Olsder Posted in New Releases | No Comments »

In an effort to promote their latest film, Disney has chosen to create a mobile game around their latest animated comedy called Bolt. To top it off, the game is given away for free.

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Phelios Releases Whack The Death on App Store

October 28th, 2008 by Arjan Olsder Posted in 1 | No Comments »

Mac and PC developer Phelios has announced their second mobile game for the iPhone platform. This time they ported their Mac and PC game Whack the Deatch.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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