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Posts Tagged ‘iPhone’

HandyGames Hits the App Store

January 5th, 2009 by Arjan Olsder Posted in Platforms: iOS | 3 Comments »

Handygames
We haven't seen any press releases yet, but via google we found several reviews of My Model Train 2

Geocade Comes with Location Based Leaderboards

January 5th, 2009 by Arjan Olsder Posted in Other news | No Comments »

Geocade
A company called Geocade has reinvented the way leaderboards are used by mobile game players around the world. With their new functionality, it's possible for players to start competing at a local level.

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OneJuicer, the iPhone Snitch

December 19th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

One-juicer
OneJuicer is a new service that assists both mobile gamers and developers of mobile games in their searches through Apple's App Store. It's simple and quick interface might make it a real hit.

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CodeGlue Heads for iPhone via Publisher X

December 19th, 2008 by Arjan Olsder Posted in Distribution | No Comments »

Codeglue
CodeGlue has started to launch mobile games for Apple's iPhone. Though developers normally go direct on this channel, CodeGlue signed the deal for their first mobile game via Publisher X.

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Interview with Glu’s CEO Greg Ballard

December 16th, 2008 by Arjan Olsder Posted in Interviews | 2 Comments »

Glu
Some weeks ago, we announced an interview with Greg Ballard, themed around the problems at Glu. For the first time ever we gave you, our community, the chance to send us all your questions.

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Digital Chocolate Goes iPhone as Well

December 15th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Digital-chocolate
It took the company some time, but now Digital Chocolate has also started launching mobile games into Apple's App Store. The company kicked off with two mobile games for both iPhone and iPod Touch.

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App Store on Holiday Slowdown

December 15th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple
With the holidays around the corner, Apple's App Store seems to be hit by a flood of mobile games. The direct result is that both applications and mobile games get stuck in the approval process.

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Additional Import Taxes for Smartphones

December 9th, 2008 by Arjan Olsder Posted in Smartphones & Tablets | No Comments »

Europe
The smartphone market seems to be booming with the success of devices like the HTC Touch Diamond, Nokia N96 and of course the Apple iPhone (though I am still not convinced it is a real smartphone). Yet, the EU is thinking about raising import taxes on them.

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TapTap Goes Big With EMI

December 8th, 2008 by Arjan Olsder Posted in Brand Licensing | No Comments »

Tapulous
Tapulous, makers of the popular TapTap Revenge game on the iPhone, has started collaborating with EMI to provide the record label with their own version of the popular mobile game.

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Paradox Interactive Enters iPhone Market

December 7th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Paradox-interactive
Paradox Interactive announced that the company is developing mobile versions of their franchises Hearts of Iron and Majesty. The games will be fully playable across all major mobile platforms, including the iPhone.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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