Posts Tagged ‘iPhone’
GDC: Digital Chocolate Talks iPhone
March 26th, 2009 by Arjan Olsder Posted in Interviews | No Comments »
The guys from IGN Wireless came across Digitial Chocolate’s CEO Trip Hawkins and interviewed him about the importance of the iPhone for the mobile games market as well as for Digital Chocolate itself.
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Channel 4’s iPhone Developer Funding
March 26th, 2009 by Arjan Olsder Posted in Game Awards | No Comments »
The UK based broadcaster Channel 4 has opened up a new fund for mobile game developers. The company has set aside a nice sum of money for any developer that has a lean plan to stretch the new 3.0 firmware to its limits.
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GDC: Winners IGF Mobile Awards
March 25th, 2009 by Arjan Olsder Posted in Game Awards | No Comments »
Yesterday at the Game Developer Conference, the IGF awards where handed out to their respective winners. Interestingly enough, all winners where iPhone entries except one. The non-iPhone winner was a Nintendo DS game.
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Id Software Makes Wolfenstein 3D Open Source for iPhone
March 25th, 2009 by Arjan Olsder Posted in Other news | No Comments »
Id’s John Carmack has ported the good old, original, Wolfenstein to the iPhone platform. At the same time, the developer has started providing the source code of the game for free on it’s website.
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Developers and Publishers Praise iPhone v3.0
March 18th, 2009 by Arjan Olsder Posted in 1 | 2 Comments »
Over at PocketGamer, Stuart has been working hard to get the first reactions on the new iPhone OS v3.0 firmware update. Below, we gathered some of the most interesting bits of them.
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iPhoneOS v3.0 Presented to the Press
March 17th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Apple has revealed iPhone OS v3.0 to the US press today. We checked numerous sources and compiled the items that are important to the mobile game development community.
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Exit Games Releases new Cross-Platform Multiplayer Engine
March 17th, 2009 by Arjan Olsder Posted in Multiplayer Gaming | No Comments »
Exit Games announced their fastest multiplayer engine for PC, Mac, browsers and mobile devices called Photon. It allows players to compete against each other on a various gaming platforms.
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Apple and Operators Prepare for new iPhone (Firmware)
March 15th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Everything seems to point to a new iPhone that will arrive somewhere this summer. This rumour is not only supported by operators that are dropping the price on the iPhone 3G, but also because Apple is launching iPhone firmware v3.0.
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Tag Games Promotes Unsigned Music
March 15th, 2009 by Arjan Olsder Posted in Music | 1 Comment »
Most developers find themselves stuck when they need some good background music within their mobile games. Tag Games has taken a different route as they give unsigned artists a chance to go public with their tunes.
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