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Posts Tagged ‘iPhone’

Nielsen: 75% of iPhone Owners Download Apps

June 15th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Nielsen Nielsen released some new insights into the US iPhone demographic. They calculated that 75% of about 6.4 million iPhone owners are downloading from the App Store.

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Taito Signs GameJam 2008 Winner Waterways

June 12th, 2009 by Arjan Olsder Posted in Distribution | No Comments »

Taito Taito (owned by Square Enix Holdings) has signed a deal with Dutch studio Rough Cookie to bring their GameJam 2008 award winning mobile game concept Waterways to the iPhone.

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Playlogic Heads for iPhone

June 10th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Playlogic Following their mobile gaming adventures with Overloaded (Xyanide), Playlogic Entertainment didn't really make any noise in mobile for some time. Now, the company is back to take it's chances at the App Store.

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Developers Form App Treasures Label

June 8th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

App-treasures Five independent iPhone developers have started up a collective mobile games label called App Treasures. With the label, they hope to strengthen their position toward big publishers moving in.

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iPhone “2009” Dutch Launch Confirmation; Fragmentation Coming?

June 7th, 2009 by Arjan Olsder Posted in Platforms: iOS | 1 Comment »

Apple Via a screenshot of the T-Mobile Activation System (TAS), the operator kind of confirmed a Dutch launch for 5 new iPhone 2009 models. If that is the final name is unsure for now.

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Warner Bros Planned Another 40 Apps

May 27th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Warnerbros According to a story on Variety, Warner Bros has clearly caught the iPhone fever as well. The company has already released 15 apps and will be releasing another 40 along this year.

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The iPhone Gamer’s Bill of Rights

May 25th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Blank The folks over at Slide 2 Play have written an excellent editorial about 10 things mobile game developers should keep in mind to make sure that their mobile game will not cause frustration toward the consumer.

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Capcom Licensed Discovery Brands

May 25th, 2009 by Arjan Olsder Posted in Brand Licensing | No Comments »

Capcom Capcom has signed a deal with Discovery Communications (part of the Discovery Channel) to develop mobile games based on two of their successful shows; Cash Cab and Deadliest Catch.

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MGB Re-Design 2009

May 21st, 2009 by Arjan Olsder Posted in About Us | 2 Comments »

Mobile-games-blog-mgb It has been a year since we released the brownish layout, so it was time for a new one. Next to a new layout, we have also launched the MGB iPhone service with our launching partner Chillingo.

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Apple Holding Back iPhone 3 for Steve Jobs

May 15th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple New rumors suggest that the new iPhone will not be introduced during the World Wide Developers Conference in June. Instead, the company would hold back the news until Steve Jobs returns.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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