Posts Tagged ‘iPhone’
Duke Nukem Coming to iPhone
July 8th, 2009 by Arjan Olsder Posted in Brand Licensing | No Comments »
Though the future of 'The Duke' on PC and Consoles is still far from certain, Machineworks Northwest has announced that it is porting the original Duke Nukem 3D game to the iPhone.
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Nickelodeon in iPhone Publishing
July 2nd, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Nickelodeon has made two important announcements over the past few days. It announced that it will port it's popular flash games from AddictingGames.com to iPhone and that it will be open for publishing deals.
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Cuttlefish, Another Engine Coming Along
July 2nd, 2009 by Arjan Olsder Posted in Development Platforms | No Comments »
This morning we received a tip about something called 'The Cuttlefish Engine'. Cute as it sounds, it is actually a full engine that allows developers to instantly release their games on iPhone, BlackBerry and Android.
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iPhoneGamesBulletin Launches
July 2nd, 2009 by Arjan Olsder Posted in Other news | No Comments »
Stuart Dredge, one of the journalists that is working at PocketGamer, has alaunched a new daily mailinglist committed to cover the latest and greatest about iPhone development and distribution.
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Sonic Boom Signs Bight Games
July 1st, 2009 by Arjan Olsder Posted in Distribution | No Comments »
iPhone publisher Sonic Boom has signed a deal to distribute iPhone games from developer Bight games. The deal kicks off with the availability of Big Top 10 on the App Store.
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BitTorrent Comes to iPhoneOS
June 29th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Following unsupported App Stores like Cydia, Icy and Appulous, another way to download (illegal) apps and games will be available to jailbreaked iPhone owners. Developers have created an App Store based on BitTorrent.
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GameBonePro, the new iPhone Joypad
June 23rd, 2009 by Arjan Olsder Posted in Gaming Gear | No Comments »
It seems our friends over at Zeemote will get some additional competition on the iPhone. Folowing the iControlPad, a company called 22Moo is now set to release their GameBonePro.
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Apple Blocks C64 Emulator
June 22nd, 2009 by Arjan Olsder Posted in 1 | No Comments »
Another week, another story about Apple's review policies. This time it is a C64 emulator from Manomio that was being slammed before it could reach the App Store audience.
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App Store Saturating?
June 18th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »
On PocketGamer, a few interesting stories where launched about the App Store roadmaps of Digital Chocolate and Gameloft. Both think different on how to feed the app store, but might there be a bigger problem ahead?
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Disclaimer:Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios. |
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