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Posts Tagged ‘iPhone’

GamesCom: Gedda Headz Launches

August 19th, 2009 by Arjan Olsder Posted in Companies & M&A, Platforms: iOS, Platforms: J2me | No Comments »

Gedda-headz This morning we came across a booth with Gedda Headz. Though at first they looked like nice (canned) toys, there is actually a full mobile gaming environment behind them that evolves around online play.

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GDC: Fishlabs on iPhone Marketing, Pricing, Piracy and HandyGames

August 18th, 2009 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »

Fishlabs Today we met Andreas Stecher from Fishlabs. He talked with us about their experience with iPhone gaming as well as their platform expectations for the future.

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Z2Live Receives $3 Million Funding

August 14th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Z2live Mobile social gaming platform Z2Live has received $3 Million in a second round of funding. This follows on a $1 Million funding already received by the company.

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iPhone to Boom in China

August 14th, 2009 by Arjan Olsder Posted in Platforms: iOS | 1 Comment »

China-mobile China Mobile has been reported to have bought 5 million iPhones from Apple for the 'special' price of $ 1.46 billion. Good news for iPhone developers who will see even more consumers enter the App Store.

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OpenFeint to Support Push Notifications

August 14th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Openfeint OpenFeint has been upgraded to version 2.1. The most important feature added is the support for Push Notifications. This allows players to send each other challenges on the go, which stimulates the longevity of a mobile game.

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QuakeCon: id Announces Monthly iPhone Releases

August 14th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Id-soft At Quakecon, John Carmack announced the company's plans for the iPhone platform. For the coming year, the company expects to release one game every month.

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iPhone Developer Offers Business on eBay

August 12th, 2009 by Arjan Olsder Posted in Companies & M&A, Platforms: iOS | No Comments »

Blank Developer Rod Cambridge has offered his app 'Top-Tens' with source code and website on eBay in the hope to find a new developer to continue building on the success of the app.

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AdMob Allows Ad Aggregation (For Now)

August 10th, 2009 by Arjan Olsder Posted in Ad Funded Gaming, Platforms: iOS | No Comments »

Admob A few weeks back, AdMob announced that they planned to block access to their ad servers from remote ad aggregation services that are used by many (iPhone) developers. For now, those plans are on hold.

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CTA Digital Produces iPhone Steering Wheel

August 7th, 2009 by Arjan Olsder Posted in 1 | No Comments »

Cta-digital Good news for iPhone racing fans as they will soon be able to get their hands on a steering wheel for their iPhone's or iPod Touch's. It's probably even the most simple peripheral for the device.

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Artificial Life’s Formula 1 Business

August 7th, 2009 by Arjan Olsder Posted in Brand Licensing | 1 Comment »

Artificial-life Artificial Life has just closed a new two-year exclusive licensing deal with Red Bull Racing (Red Bull's Formula 1 racing team) and is finishing off their BMW Sauber Formula 1 game.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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