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Posts Tagged ‘iPhone’

Fun And Mobile Starts iPhone Development

October 5th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Fun-and-mobile Polish developer Fun And Mobile is celebrating their first iPhone release. With the release, the developer is proud to have added a new development platform to their growing portfolio.

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Zattikka Receives Skype Funding

October 5th, 2009 by Arjan Olsder Posted in Companies & M&A | No Comments »

Zattikka Zattikka recently got into the news as it had acquired Gimme5Games/Morpheme. Now the company has attracted some fresh funding to boost their performance.

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Adobe Extends Flash (Nearly) Everywhere

October 5th, 2009 by Arjan Olsder Posted in Platforms: Adobe Flash & Air | 1 Comment »

Adobe At their developer conference today, Adobe will be announcing that it's Flash Player will be inserted in a range of mobile browsers. It outlined plans for all devices except iPhone OS (what's new on that?).

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Mogo Uses Telemarketing to improve ‘Lite’ Conversion Rate

October 5th, 2009 by Arjan Olsder Posted in Marketing Strategies, Platforms: iOS | No Comments »

Blank Swiss developer Mogo has been offering consumers real time traffic information on their iPhones. According to Mac4Ever, the company has been calling users of the Lite edition to make the switch to paid.

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Booyah Raises $ 5 Million

October 4th, 2009 by Arjan Olsder Posted in Companies & M&A | No Comments »

Booyah Social iPhone game developer Booyah has raised $ 5 Million in their second funding. This follows on the first funding round in May where the company raised their first $ 4.5 million from Kleiner Perkins Caufield & Byers.

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HandyGames Releases Second iPhone Games Analysis

September 24th, 2009 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »

Handygames

In their analysis series, HandyGames checks out the smaller marketing details of games on the App Store. As with the first series, they manage to find nice little details that can matter for marketing.

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Admob on iPhoneOS Adoption

September 24th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Admob

Apple has released their OS update about two weeks back, so the guys over at admob took the time to investigate how money consumers have taken the time to upgrade their device to firmware 3.1.

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iPhone Allowed Access to Korea

September 23rd, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

South-korea

One of the technological well developed countries that didn’t have the iPhone yet was South Korea. This was because the government didn’t allow the device in because it didn’t have Korean positioning technology on board.

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GameSalad, Drag ‘n Drop App Creator

September 23rd, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Gamesalad

For all those guys that want to create mobile games but don’t have the talent to code, there is a solution. GameSalad, a project we discussed before, went live this week.

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Glu Expanding to Social Platforms

September 22nd, 2009 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Glu

Though the search for a new CEO continues, Jill Braff has announced that Glu will be heading toward a more social approach. That strategy is part of the restructuring of Glu Mobile.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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