Posts Tagged ‘GDC’
DirectCanvas HTML5 Tool Launches Android Beta
March 6th, 2012 by Arjan Olsder Posted in Platforms: Web Apps | No Comments »
AppMobi has launched the beta version of its directCanvas tool. The tool helps developers to develop HTML5 apps and speeds up 2D rendering for games a thousand times (according to AppMobi).
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GDC: You can Buy Your Way Into the App Store (Badmonkee)
August 17th, 2010 by Arjan Olsder Posted in Platforms: iOS | 11 Comments »
During the “Mobile Games are Leading the App Store Boom” session at the GDC this morning (we will cover it later today), Michael Bohne from Badmonkey stated that Apple promotions can be bought.
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GDC: Intuition vs. Metrics – Playfish
August 16th, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
Jefferson Valadares held a keynote on intuition vs. metrics, a discussion point many directors have to face when asking themselves what strategy they should apply to their studio or game.
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GDC: PocketGamer Award Winners
March 12th, 2010 by Arjan Olsder Posted in Game Awards | No Comments »
Though the Pocket Gamer Readers’ Choice Awards are still running, Pocket Gamer has announced the winners in all other categories at their Awards Night this week.
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GDC: PhyreEngine Goes PSP
March 10th, 2010 by Arjan Olsder Posted in Platforms: PSP Minis | No Comments »
PSP Minis developers will soon have the chance of utilizing Sony’s PhyreEngine for their games. The PhyreEngine has been developed for the Playstation 3 and has been converted by ‘public demand’.
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GDC: Epic Shows Unreal Engine 3 on iPhone
March 10th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Epic Games’ Josh Adams has shown the GDC public a demonstration of their Unreal Engine 3 on an iPhone 3GS. Though the engine is running perfectly, a mobile Gears of War game will not happen soon.
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Pocket Gamer Awards 2010 Finalists
March 8th, 2010 by Arjan Olsder Posted in Game Awards | No Comments »
PocketGamer has announced the finalists of the PocketGamer Awards 2010. The list is divided between the iPhone (9), other mobile platforms (7) in general and handheld consoles (6).
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Ngmoco’s Yu on Piracy, Transactions and More
October 15th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Gamasutra visited the GDC in China and reported on a keynote from ngmoco VP Alan Yu. He talked about topics like piracy, transactions and their social function.
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GDC: Winners IGF Mobile Awards
March 25th, 2009 by Arjan Olsder Posted in Game Awards | No Comments »
Yesterday at the Game Developer Conference, the IGF awards where handed out to their respective winners. Interestingly enough, all winners where iPhone entries except one. The non-iPhone winner was a Nintendo DS game.
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GDC: Glu Signs 5 New Activision Licenses
March 25th, 2009 by Arjan Olsder Posted in Brand Licensing | No Comments »
Glu Mobile announced to bring five new Activision titles to the mobile gaming platform. The upcoming titles will be published worldwide for carriers and application stores that support Android, Blackberry, BREW, J2ME and Windows Mobile.
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