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Posts Tagged ‘Fragmentation’

AE10: Global Overview of the Android Experience

March 25th, 2010 by Arjan Olsder Posted in Platforms: AndroidOS | No Comments »

Android Yesterday, MGB attended the Android Experience in Amsterdam. With 550 visitors, a few keynotes and about 15 exhibitors it was a nice start for a small country and a market that is still developing.

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App Stores State Of Play

February 23rd, 2010 by Arjan Olsder Posted in Research & Stats | No Comments »

Distimo During the Mobile World Congress, Distimo held a presentation named Mobile Application Stores

Android Dashboard Launched

December 23rd, 2009 by Arjan Olsder Posted in Platforms: AndroidOS, Research & Stats | No Comments »

Android Last week, Google launched the Android Dashboard. Through this dashboard, developers can gain insights into the adoption of new Android OS versions by consumers. Android 1.6 is leading the charts.

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Palm Discusses Pixi Development

October 20th, 2009 by Arjan Olsder Posted in Platforms: WebOS | No Comments »

Palm-one Palm will soon launch it’s second WebOS device called Pixi. Needless to say, a second device will bring fragmentation to the platform and so, Palm discusses how developers can prepare their games and apps.

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Palm Announces Second WebOS Device

September 9th, 2009 by Arjan Olsder Posted in Platforms: WebOS | No Comments »

Palm-one With the Palm Pre reaching the end of it's shelf life in the US (It's been there for months already). Palm announced their second WebOS based phone called the Pixi.

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App Store Saturating?

June 18th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple On PocketGamer, a few interesting stories where launched about the App Store roadmaps of Digital Chocolate and Gameloft. Both think different on how to feed the app store, but might there be a bigger problem ahead?

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Progressive Media Reveales RocketFuel

March 18th, 2009 by Arjan Olsder Posted in Development Platforms | No Comments »

Progressive-media
Progressive Media has unveiled RocketFuel, their complete development platform tailored to meet the needs of developers and publishers targeting a wide range of devices across multiple platforms.

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Platform and Hardware Fragmentation

August 28th, 2008 by Arjan Olsder Posted in Development Platforms | No Comments »

Qualcomm
It’s time for an editorial again here at MobileGamesBlog.com. Today, Mike Yuen, the one and only mobile gaming expert at Qualcomm Internet Services talks about platform and handset fragmentation in the industry.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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