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Posts Tagged ‘Development’

Google Admits Breaking Apple’s Rules

November 27th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Google
Ok, since we talk about software from Google for the iPhone, we are clearly not talking about a mobile game. Still, this case might be interesting for all developers of mobile games for the App Store.

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NGS: Snap Speeds J2me Development

October 30th, 2008 by Arjan Olsder Posted in Platforms: J2me | No Comments »

Nokia
Good news for mobile game developers that utilize Nokia's Sn@p platform. With the newest SDK release (v2.2), Nokia promised that development time will be slimmed down.

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Legend Mobile Enters iPhone Market

September 21st, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Another fresh company has announced to start developing mobile games
for Apple’s iPhone and iPod Tounch platforms. The company expects to
start launching on App Store in Q4 this year.

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Zed Acquires Mobitween

September 10th, 2008 by Arjan Olsder Posted in Companies & M&A | No Comments »

Zed seems to start focusing at Flash Lite. Though that market still hasn’t fully taken off, the distributor bought Mobitween, one of the biggest Flash Lite developers today.

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CTIA: DeviceAnywhere Installs iPhone 3G

September 10th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Good news for those developers that don’t have access to the iPhone 3G yet. DeviceAnywhere, the leading device tester, has added the device to it’s collection.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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