Posts Tagged ‘Apple’
Apple Receives Multi-Touch Patent
January 27th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »
The internet seems to have exploded today as nearly every tech news website is reporting on Apple's latest patent. The company has managed to patent it's excellent mult-touch technology.
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Apple’s App Store Passes 500m Downloads
January 18th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »
The rise of the App Store still seems far from over. According to the company, the App Store has served over 500 million downloads for iPhone and iPod Touch consumers world-wide.
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iPhone Browser Fragmentation
January 15th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »
In the first days of the iPhone, a lot of developers created wab based games. Mainly as the Safari browser offered them a lot of additional freedom when it comes to scripting. Now it seems not every iPhone user will be able to utilize those possibilities any more.
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BestAppEver Award Winners
January 12th, 2009 by Arjan Olsder Posted in Game Awards | No Comments »
Last week, the winners of the BestAppEver 2008 awards where praised. This award is purely focussed at the iPhone offering and covered pretty much every category. Here are the gaming winners!
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App Store on Holiday Slowdown
December 15th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »
With the holidays around the corner, Apple's App Store seems to be hit by a flood of mobile games. The direct result is that both applications and mobile games get stuck in the approval process.
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Apple Starts Review Voucher Programme
December 8th, 2008 by Arjan Olsder Posted in Marketing Strategies | 1 Comment »
Developers have been struggling since the start of the App Store to get their mobile games reviewed by the press. The process of making mobile games available to journalists needed to be improved and clearly it did.
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Pangea Software Releases Antimatter on App Store
December 7th, 2008 by Arjan Olsder Posted in New Releases | No Comments »
Pangea Software announced the release of Antimatter. A physics based arcade-style game which is now available for the Apple iPhone and iPod touch via Apple's iTunes App Store.
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Google Admits Breaking Apple’s Rules
November 27th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Ok, since we talk about software from Google for the iPhone, we are clearly not talking about a mobile game. Still, this case might be interesting for all developers of mobile games for the App Store.
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China Mobile Plans Own App Store
November 19th, 2008 by Arjan Olsder Posted in Distribution | 1 Comment »
One of the biggest operators in the world is without doubt China Mobile. It is that operator that has now chosen to start developing their own version of the App Store in order to further stimulate mobile gaming uptake.
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Realtime Associates Releases Soul Trapper on App Store
November 6th, 2008 by Arjan Olsder Posted in New Releases | No Comments »
Using tracks from the iPhone within mobile games has never been a real problem to developers. Yet Realtime Associates has set up a totally new experience with their Soul Trapper game.
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Disclaimer:Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios. |
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