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Posts Tagged ‘Apple’

New App Store Concepts Aim Jailbreaked iPhones

March 8th, 2009 by Arjan Olsder Posted in Platforms: PalmOS | No Comments »

Apple
Apple seems to finally get competition according to an article on The Wallstreet Journal. Several developers are starting to sell their disallowed mobile games and applications via channels that aim consumers that jailbreaked their iPhones.

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BlackBerry App World, the RIM App Store

March 5th, 2009 by Arjan Olsder Posted in Platforms: BlackBerry | No Comments »

Rim
A big day for fans of the BlackBerry platform as RIM has informed the public about the new name of it's App Store initiative will be BlackBerry App World. At the same time, RIM also revealed some more details about it.

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Gameloft Doubts $ 19,99 App Store Channel

February 17th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Gameloft
Over at PocketGamer, Stuart Dredge managed to speak to Gameloft's SVP of Worldwide Publishing Gonzague de Vallois about his doubts on the upcoming $ 19,99 premium games channel.

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MWC: Fox Mobile wants Clarity from Apple on App Store

February 17th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Fox-mobile
The guys form MoCoNews met Fox Mobile CEO Mauro Montarano today at the Mobile World Congress. They interviewed him about Fox' experience and problems with the App Store.

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MWC: Gamelosft Sells 200.000.000

February 16th, 2009 by Arjan Olsder Posted in Other news | No Comments »

Gameloft
Over at the Mobile World Congress in Spain, mobile games publisher Gameloft has announced that the company has managed to sell over two hundred million mobile games since the start in 2003.

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Cu*bert Kicked Off App Store

February 11th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Lagmac-studio
Last week, we reported on the game Duck Hunt that was kicked off of Apple's App Store on behalf of Nintendo. This week, it's Cu*bert that will be kicked out the door on behalf of Sony.

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Apple Clarifies Upsell Policy

February 3rd, 2009 by Arjan Olsder Posted in Platforms: iOS | 4 Comments »

Apple
There has been some fuzz on the net in regards to Apple's rules on demo / try before you buy games and applications. Ars Technica dove in and found out what is and isn't allowed for developers.

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Duck Hunt Removed from App Store

February 2nd, 2009 by Arjan Olsder Posted in Brand Licensing | No Comments »

Nintendo
It doesn't happen often that mobile games are pulled from the app store because of intellectual property claims. Yet, Nintendo has taken action to get a Duck Hunt clone removed from the App Store.

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Flash Coming to iPhone!?

February 2nd, 2009 by Arjan Olsder Posted in Platforms: Adobe Flash & Air | No Comments »

Adobe
Back when the App Store was released, both Adobe (Flash) and Microsoft (Silverlight) complaint that their where not able to make their players available on the iPhone. According to the latest news, Adobe might finally get a shot at it.

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Apple Planning Premium Games Channel – UPDATED

January 31st, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple
There is a new rumour spreading amongst mobile game developers. According to them, some of the bigger publishers have been invited to open a new channel for premium iPhoneOS games which will be priced at $ 19,99.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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