Posts Tagged ‘Apple’
Apple Ends iPhoneOS 2.x Support
July 1st, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Apple has announced it will no longer support iPhoneOS 2.x devices. Owners of iPhoneOS 2.x should upgrade to at least iPhoneOS 3.x or iOS 4.0. iPhoneOS 2.x launched with the iPhone 3G.
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Apple Sells 1.7 Million iPhone 4’s in 3 Days
June 28th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »
In the first three days of sale, Apple managed to push a record number of 1.7 million units out the door. It is also the first time the introduction happens in five countries at the same time.
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Apple Promotes The Best Games You’ve Never Played
June 28th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Apple has started a new promotion in iTunes called ‘The Best Games You’ve Never Played’ This promotion might be the result of the new editorial team, but does it live up to its name?
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iPhone 4 and iOS 4.0 Problems Stack Up
June 28th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Over the time that MGB has been in ‘holiday mode’, we did keep track of all the fuzz around the introduction of the new iPhone and iPhone OS (iOS). What went wrong and what’s next?
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iOS 4 and the Impact on Advertising Networks
June 14th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Apple has made a new controversial move with their iAd platform by changing the TOS to lock-out certain parties. Starring in this story are GreyStripe (just partnered with Adobe) and AdMob (acquired by Google)
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Flurry Brings SDK In-Line with Apple PLA
June 14th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »
After pissing Apple off by publicly criticizing Apple’s changes to earlier versions of their iOS4 TOS, the company will now be publishing a new SDK that should not get developers into problems.
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Apple Updates TOS Section 3.3.2
June 14th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »
The much talked about clause 3.3.2 in the iPhone developer TOS has been changed by Apple. This change opens the door for game engines while keeping the door shut for Flash CS5.
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iTunes Connect Goes Mobile
June 14th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Developers can now download the iTunes Connect app onto their iPhone’s. With the iTunes Connect app, developers can stay up to date with the performance of their apps on the App Store.
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Disclaimer:Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios. |
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