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Posts Tagged ‘AdMob’

AdMob: Tablets Mostly Used for Gaming

April 11th, 2011 by Arjan Olsder Posted in Ad Funded Gaming, Research & Stats | No Comments »

While Steve Jobs originally promoted the iPad for it’s e-mail reading and web browsing capabilities, adMob research indicates it;s really all about games on the Apple tablet.

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AdMob to Support Windows Phone 7

March 16th, 2011 by Arjan Olsder Posted in Ad Funded Gaming, Platforms: AndroidOS, Platforms: iOS, Platforms: Windows Phone | No Comments »

Google’s AdMob is ready to spread their new Windows Phone 7 SDK amongst developers. At the same time, AdMob will be updating the SDK’s they released for Android and iOS developers.

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Rovio: 3 Million Angry Birds Downloads on Android

October 21st, 2010 by Arjan Olsder Posted in Ad Funded Gaming, Marketing Strategies | No Comments »

Rovio’s release of Angry Birds is a huge success, everybody knows. In fact, the company’s game has already been downloaded three million times through both GetJar and the Android Market.

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iOS 4 and the Impact on Advertising Networks

June 14th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple has made a new controversial move with their iAd platform by changing the TOS to lock-out certain parties. Starring in this story are GreyStripe (just partnered with Adobe) and AdMob (acquired by Google)

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MC10: Admob on the Future of Mobile Advertising

April 8th, 2010 by Arjan Olsder Posted in Ad Funded Gaming | No Comments »

Admob AdMob’s Russel Buckley visited the Mobile Convention in Amsterdam last week and he spoke about how the mobile advertising market started to move for AdMob and where it might move next.

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AdMob Developer survey

March 23rd, 2010 by Arjan Olsder Posted in Research & Stats | No Comments »

Admob Earlyer today we wrote about AdMob’s new support for Flash Lite advertising. As their own survey shows, it is the least popular platform for mobile application developers now and in the next 6 months.

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AdMob Updates SDK, Adds Flash Lite

March 23rd, 2010 by Arjan Olsder Posted in Ad Funded Gaming, Platforms: Adobe Flash & Air, Platforms: AndroidOS, Platforms: iOS | No Comments »

Admob Flash Lite developers can start integrating AdMob’s mobile advertising solution in their apps and games. This is the third add powered platform after iPhone and Android.

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MGB Present at Mobile Convention Amsterdam

March 9th, 2010 by Arjan Olsder Posted in Events & Conferences | No Comments »

Mobile-convention-amsterdam There is a new event in Amsterdam called the Mobile Convention. Speakers include AdMob, Distimo, Layar, Lost Boys, Mobile Entertainment Forum and many more. MGB will be covering the event.

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Mobclix: We Outperform AdMob by 83%

March 5th, 2010 by Arjan Olsder Posted in Ad Funded Gaming, Platforms: iOS | No Comments »

Mobclix In December, Mobclix held a developer challenge in which developers were asked to integrate and show ads from both Mobclix and AdMob on a 50/50 basis. If AdMob won, developers would be awarded $10K in advertising.

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Admob December Metrics

January 21st, 2010 by Arjan Olsder Posted in Research & Stats | No Comments »

Admob Following closely after the December stats from Getjar, we received those of Admob. Their December package is comfortable packaged in a PDF so we will just sum up some highlights.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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