January 29th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Vancouver based developer has opened up the financial books on their iPhone adventures with Lux DLS. Lux DLS is without doubt a great example of a small and original game that hits the big public.
According to a story in a local newspaper, the company made 140K in Canadian dollars in the first month after the launch. The game even got so much traction that the original PC game's sales started increasing.
“I’m tempted to not make any more desktop games and just do iPhone games,” said Sacks.
You can read the whole story here.