March 11th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »
What if a consumer is buying all your games with.. false iTunes vouchers? The probability of this happening is pretty big as nearly six months ago, hackers managed to decipher Apple's methods for generating iTunes vouchers.
Though this wasn't big news by then as they illegal vouchers where mostly traded in China, they now seem to be heading over to Europe. In China, there are so many key generators that there is hardly any money to be made with it. Here in Europe, the Chinese expect to find a new market for them.
So we ask, what if a consumer pays your game with a false voucher code? Will Apple pay? We don't have an agreement with Apple, so we can't say if Apple takes responsibility or not. Anyone out there who can comment on this?
Congratulations
Your first AWS Elastic Beanstalk Node.js application is now running on your own dedicated environment in the AWS Cloud
This environment is launched with Elastic Beanstalk Node.js Platform
What’s Next?
- AWS Elastic Beanstalk overview
- AWS Elastic Beanstalk concepts
- Deploy an Express Application to AWS Elastic Beanstalk
- Deploy an Express Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Deploy a Geddy Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Customizing and Configuring a Node.js Container
- Working with Logs