October 28th, 2009 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS, Platforms: J2me | No Comments »
Lately, there have been a lot of stories where developers complaint over iPhone piracy. Some of them are long time mobile game developers and that made me wonder… is Piracy a problem? Is it even that new?
In my career, covering various mobile gaming companies, I had a few times the joy to present the company on a D2C games event. Even in the early days, consumers would walk up to me saying 'I've got all your games, see!' and when I asked where they where bought, the answer would most often be something like 'I found them on some Russian site where I get all my games'. In fact, pretty much every smart kid I met on those events loaded pirated games on their handsets because it was easy or because they though a game wasn't worth
Congratulations
Your first AWS Elastic Beanstalk Node.js application is now running on your own dedicated environment in the AWS Cloud
This environment is launched with Elastic Beanstalk Node.js Platform
What’s Next?
- AWS Elastic Beanstalk overview
- AWS Elastic Beanstalk concepts
- Deploy an Express Application to AWS Elastic Beanstalk
- Deploy an Express Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Deploy a Geddy Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Customizing and Configuring a Node.js Container
- Working with Logs