April 29th, 2010 by Arjan Olsder Posted in Companies & M&A | No Comments »
Gameloft has posted their quarterly financials for the first quarter of 2010. Revenues went up 7% and even though Gameloft has put a lot of efforts in increasing their revenues from Apple, iPhone OS brought in only 21% of the revenues.
Europe was responsible for 37% of the revenues, followed by North America at 34%. Compared to the full year results of 2009, Europe accounted for 39% (2% down) and North America for 32% (up 2%). The company reported that the company’s performance is due to an increased marketshare in the traditional J2me and Brew markets as well as success on smartphone platforms.
With a year-on-year revenue increase of 7%, Gameloft shows that the -6% of Q4 2009 was just a small dip in the revenues, but the revenue growth from Q1 08 to Q1 09 was still far better with a plus of 22%.
The Apple App Store accounted for 21% of the revenues (€ 6.9 million). In the last quarter of 2009, Gameloft made € 7 million in revenues from the app store while they had anticipated € 4.4 million. Since June 2009, Gameloft launched 63 titles on it which shows the old platforms’ growth is bigger than expected compared to the increased investments by Gameloft into iPhone.