March 17th, 2009 by Arjan Olsder Posted in Multiplayer Gaming | No Comments »
Exit Games announced their fastest multiplayer engine for PC, Mac, browsers and mobile devices called Photon. It allows players to compete against each other on a various gaming platforms.
The first application to take advantage of this new technology is Cmune's 'Paradise Paintball', a 3D multiplayer shooter bringing next generation 3D experiences to browsers and the social web. The game will be available at Facebook, on both PC and Mac later this month.
Photon is a multiplayer development framework that is available for licensing by developers. Photon comes with SDKs for multiple platforms including Flash, Windows, .NET, Unity3D, Android and iPhone amongst others.
"Photon is absolutely unique in the market, and delivers an affordable, easy-to-use experience to developers," said Chris Wegmann, CTO of Exit Games. "Most of the commercial network middleware services are either difficult to use, or are based on technology which is not the natural choice for many game developers. What makes Photon so unique is its second-to-none platform support, the purely C-based core engine which, quite simply, delivers the best performance while also being easily expandable using C#/.NET."
Congratulations
Your first AWS Elastic Beanstalk Node.js application is now running on your own dedicated environment in the AWS Cloud
This environment is launched with Elastic Beanstalk Node.js Platform
What’s Next?
- AWS Elastic Beanstalk overview
- AWS Elastic Beanstalk concepts
- Deploy an Express Application to AWS Elastic Beanstalk
- Deploy an Express Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Deploy a Geddy Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Customizing and Configuring a Node.js Container
- Working with Logs