November 11th, 2009 by Arjan Olsder Posted in Platforms: BlackBerry | No Comments »
At the BlackBerry Developer Conference, RIM announced to start implementing OpenGL ES into their handsets. With the implementation of OpenGL, the company is increasing its commitment toward the mobile games industry.
The OpenGL ES implementation will be according to the JSR 239 standard that has been under evaluation from people at Ericsson, Symbian, Nokia and Glu but was finalized back in 2007.
The first device that will support OpenGL ES will be the BlackBerry Storm 2. Several big publishers like EA and SEGA have already been demoing their goodness on the conference.