Archive for the ‘Research & Stats’ Category
Online Casual Gamers Twice As Likely To Play Mobile Games
October 29th, 2007 by Arjan Olsder Posted in Research & Stats | 2 Comments »
I-Play held a survey amongst casual gamers and noticed that a massive 45% of them are happy to play their favourite casual games on their mobile phone, making the I-Play acquisition by Oberon Media even better from a strategic point of view.
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China’s Online Mobile Gaming Business Set to Explode
October 17th, 2007 by Arjan Olsder Posted in Research & Stats | 1 Comment »
According to a China Venture report, 16 million Chinese will be playing mobile games on their mobile phones by the end of the year. Mobile online gaming is set to increase with 320%.
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Too Many Clicks for Mobile Games
October 4th, 2007 by Arjan Olsder Posted in Research & Stats | No Comments »
mPortico has done some research about the ease of finding and purchasing mobile games at carrier decks and directly at mobile game developers. Their conclusion? Mobile Games play hard to get.
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Mobile Gaming Scores in Holland
October 3rd, 2007 by Arjan Olsder Posted in Research & Stats | No Comments »
HotSMS, one of the mobile marketing companies of Buongiorno, has exposed their annual research results of mobile internet usage. According to the results, mobile gaming is rising.
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22% Dutchies Fav Mobile Gaming
September 9th, 2007 by Arjan Olsder Posted in Research & Stats | No Comments »
Research firm TNS Nipo has conducted a study about gaming in The Netherlands. The most interesting bit of the study reveals that 22% of the gamers favour a mobile platform like their phone or handheld.
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Amob July Chart
August 22nd, 2007 by Arjan Olsder Posted in Research & Stats | No Comments »
Amob‘s July chart for the ten best selling mobile games in their Asian channels has been published. This month, Harry Potter seems to take the lead, while the Sims and TMNT more or less hold their position.
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Amob May & June Charts
July 12th, 2007 by Anonymous Blogger Posted in Research & Stats | No Comments »
With a bit of delay, Amob announced their salescharts for May 2007, and included June at the same time. Not surprisingly, branded games are clearly taking the lead in this Asian mobile gaming chart.
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Amob April Chart
May 17th, 2007 by Arjan Olsder Posted in Research & Stats | No Comments »
Amob has brought us their April sales stats that shows TMNT, developed by the small Dutch studio Overloaded has surprisingly manages to outsell most of the other branded content in Asia.
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Gaming For Culture
May 1st, 2007 by Arjan Olsder Posted in Research & Stats | No Comments »
According to The Guardian GamesBlog, an academic called Nipan Maniar at
Portsmouth University has developed a mobile game to aid foreign
students to fit in with the locals. We think watching Little Britain might do the trick as well.
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Amob March Chart
April 19th, 2007 by Arjan Olsder Posted in Research & Stats | No Comments »
The chart once known for its big amount of unbranded games in the top 10, slowly changes to one like many others as branded games take up 60% now. Yes, the Amob.com top 10 of March is listed below.
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Disclaimer:Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios. |
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