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Archive for the ‘Platforms: XNA’ Category

Windows Phone 7, More Details

March 15th, 2010 by Arjan Olsder Posted in Platforms: XNA | No Comments »

Windows-phone We haven’t even arrived at the Microsoft HQ and already we see the first rumors drop into our mailbox. According to our source, the OS will have support for two screensizes and Multitouch.

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GDC: Microsoft Presents XNA Game Studio 4.0

March 10th, 2010 by Arjan Olsder Posted in Platforms: XNA | No Comments »

Windows-phone At the GDC, Microsoft took the time to announce their XNA Game Studio 4.0. This SDK is needed for all developers that like to release mobile games on Windows Phone 7 Series devices as well as the Zune and XBLA.

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TE: Microsoft Showcases Windows Live Integration

March 8th, 2010 by Arjan Olsder Posted in Platforms: XNA | No Comments »

Windows-phone Microsoft’s Eric Rudder took the stage over at TechEd Middle East and demonstrated the experience of a full cross platform game over Xbox Live Arcade. Needless to say, he wasn’t playing GTA IV.

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Behind Windows Phone 7 Series

March 3rd, 2010 by Arjan Olsder Posted in Platforms: XNA | No Comments »

Windows-phone It turned out, Windows Phone 7 is now officially Microsoft’s answer to the iPhone. According to Microsoft VP Terry Myerson, the iPhone opened up the eyes of Microsoft’s Windows Mobile team.

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Windows Phone 7 Development Based on XNA

February 19th, 2010 by Arjan Olsder Posted in Platforms: XNA | No Comments »

Windows-phone WMPowerUser managed to get hold of the first Windows Phone 7 Series development documents. It turns out that development for Windows Phone 7 Series will be similar to that for the Zune, in XNA.

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MWC: ZuneHD in Europe? Not Likely!

February 17th, 2010 by Arjan Olsder Posted in Platforms: XNA | No Comments »

Zune When Microsoft introduced the ZuneHD, many analysts were disappointed that the Zune HD was limited to the US market. Though Apple is very successful with the iPod Touch, it seems Microsoft will not move.

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THQ Aims for Digital Distribution

February 8th, 2010 by Arjan Olsder Posted in Companies & M&A, Platforms: iOS, Platforms: PSP Minis, Platforms: XNA | No Comments »

Thq-wireless Though THQ used to own a lot of shelfspace all over the world, this might change soon as the company has announced to focus themselves more and more on digital distribution.

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Zune Phone Coming!?

January 27th, 2010 by Arjan Olsder Posted in Platforms: XNA, Smartphones & Tablets | No Comments »

Zune It seems there will be a Microsoft Zune phone in the near future. The latest firmware for the Zune media players contains USB drivers which carry ‘phone’ in their naming. Those drivers refer to a Microsoft hardware ID.

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Developer Bypasses Apple for Updates

December 23rd, 2009 by Arjan Olsder Posted in Platforms: iOS, Platforms: XNA | No Comments »

Apple With the approval process of Apple blocking out quick updates, developer A Kurulenko seems to have found an alternative. Instead of re-supplying Apple with a new build, he updates his code over the web.

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Zune HD’s 3D Games Offering

November 16th, 2009 by Arjan Olsder Posted in Platforms: XNA | No Comments »

Zune Some time back, Microsoft announced support for 3D gaming on their Zune HD media player. Now, they have arrived and Microsoft has chosen to make them available for free.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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