Archive for the ‘Platforms: J2me’ Category
GamesCom: Gedda Headz Launches
August 19th, 2009 by Arjan Olsder Posted in Companies & M&A, Platforms: iOS, Platforms: J2me | No Comments »
This morning we came across a booth with Gedda Headz. Though at first they looked like nice (canned) toys, there is actually a full mobile gaming environment behind them that evolves around online play.
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GDC: Scoreloop About their Success and the Future
August 17th, 2009 by Arjan Olsder Posted in Platforms: AndroidOS, Platforms: iOS, Platforms: J2me | No Comments »
Tomorrow, there will be some interesting news about Scoreloop as a company, but today we sat down with Raphael Weiner, Nicole DeMeo and of course CEO Marc Gumpinger to talk about the success and the future of the service.
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SE Sticks Java onto Low End 3G Devices
June 5th, 2009 by Arjan Olsder Posted in Platforms: J2me | No Comments »
SonyEricsson has announced that the company will make available Java on their entry level 3G phones that are meant for distribution in countries like China.
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JavaOne: Verizon, Home of Brew… and Java!
June 3rd, 2009 by Arjan Olsder Posted in Platforms: J2me | No Comments »
Verizon's strategy has always been to provide hardware and services based on Qualcomm's Brew platform (as much as possible). During JavaOne, the company has announced that it will also start supporting Java.
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JavaOne: Alliance to Simplify Java
June 3rd, 2009 by Arjan Olsder Posted in Platforms: J2me | No Comments »
An alliance between Sun, Vodafone, Orange and SonyEricsson is working on a way to simplify Java development and deployment for J2me developers world-wide.
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No Java Verified obligations for Ovi
June 2nd, 2009 by Arjan Olsder Posted in Platforms: J2me | 5 Comments »
Following massive complaints, Nokia has decided that Java Verified is no longer obligated for mobile games published on Nokia’s Ovi store (which launched last week).
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Sun Planning App Store
May 25th, 2009 by Arjan Olsder Posted in Platforms: J2me | No Comments »
It seems Sun is also keen on releasing an App Store for all Java compliant devices. Where others aim at millions, Sun says it will aim for at least a billion consumers worldwide.
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Javaground talks about their J2me App Store
March 1st, 2009 by Arjan Olsder Posted in Platforms: J2me | 3 Comments »
Just before MWC, Javaground told us they had something special to show. When they told us it was an App Store, we were disappointed… When we got the demo, we were truly amazed by them!
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Java Adapter, The Pirate’s Toolkit
February 8th, 2009 by Arjan Olsder Posted in Platforms: J2me | No Comments »
Some Russian developer has created a sort of porting tool for consumers that are unhappy about the low resolution of the mobile games they bought / the lack of touch screen support.
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NGS: Snap Speeds J2me Development
October 30th, 2008 by Arjan Olsder Posted in Platforms: J2me | No Comments »
Good news for mobile game developers that utilize Nokia's Sn@p platform. With the newest SDK release (v2.2), Nokia promised that development time will be slimmed down.
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Disclaimer:Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios. |
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