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Archive for the ‘Platforms: iOS’ Category

Riven First 1GB Game on iOS

December 15th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

While Android developers are happy Google pushed the filesize limit of their apps to 50MB, the guys behind Riven have broken a new record on the App Store by releasing a game 1GB in size.

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IOS Support for Unreal Development Kit Coming This Week

December 15th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Following the massive success of their Infinity Blade game, Epic Games has announced it will be offering iOS support in the Unreal Development Kit by the end of this week.

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Infinity Blade the New Fastest Selling App

December 14th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

While Angry Birds have built up a huge reputation for building up huge revenue streams in small amounts of times, it seems Epic Games has beaten Rovio as Infinity Blade is the new fastest selling app on the App Store.

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Manomio Planning Amiga Emulator for iOS

December 13th, 2010 by Arjan Olsder Posted in Platforms: iOS | 1 Comment »

According to TouchArcade, Manomio is finishing off iAmiga, an Amiga emulator for iOS devices. Manomio has also developed the Commodore 64 app it launched together with Kiloo.

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Apple to Somewhat Allow Jailbreaks

December 13th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

While Apple has been monitoring jailbreaks for some time and has an API in place in iOS4 that monitors the status of an iPhone, the company has silently switched that functionality off.

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EA Explores Freemium with Pogo Games App

December 9th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Today, EA launched a free app called Pogo Games on the app store. The app contains 5 minigames for now and allows Pogo members to sign in to it.

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Daily App Dream Launches App

December 9th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Fans of Daily App Dream don’t have to fire up Safari any longer, The free games portal has launched a special app to help consumers find their daily free games offering.

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Promocodes Go International

December 9th, 2010 by Arjan Olsder Posted in Platforms: iOS | 1 Comment »

After years of nagging by the industry, Apple finally gave in. From now on it is possible for developers to hand out promocodes to anybody in the world instead of US only.

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OnLive on iPad

December 8th, 2010 by Arjan Olsder Posted in Platforms: AndroidOS, Platforms: iOS | No Comments »

OnLive, the online gaming service in the US, has released a special viewer app for owners of the Apple iPad. The viewer allows players to see how others are performing during their playsessions.

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Ngmoco Does Star Wars

December 8th, 2010 by Arjan Olsder Posted in Brand Licensing, Platforms: iOS | No Comments »

For years, one thing was sure when it came to Star Wars branded mobile games; they came from a company called THQ Wireless. That seems to have changed now as Ngmoco released Star Wars Imperial Academy.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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