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Archive for the ‘Platforms: iOS’ Category

App Store on Holiday Slowdown

December 15th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple
With the holidays around the corner, Apple's App Store seems to be hit by a flood of mobile games. The direct result is that both applications and mobile games get stuck in the approval process.

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Paradox Interactive Enters iPhone Market

December 7th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Paradox-interactive
Paradox Interactive announced that the company is developing mobile versions of their franchises Hearts of Iron and Majesty. The games will be fully playable across all major mobile platforms, including the iPhone.

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Google Admits Breaking Apple’s Rules

November 27th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Google
Ok, since we talk about software from Google for the iPhone, we are clearly not talking about a mobile game. Still, this case might be interesting for all developers of mobile games for the App Store.

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FMOD Ex Audio Middleware Hits iPhone

November 24th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Fmod
Audio middleware company Firelight Technologies released its FMOD Ex Music and Sound Effects System for iPhoneOS. With the library it should become more easy for developers to introduce impressive audio effects into their mobile games.

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CGF: Apple Best Format Holder

October 30th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple
At the Casual Games Forum in London, several developers spoke about the newly established format holder Apple. With it's iPhone, it is doing a great job in building and maintaining a brand as well as guiding developers.

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Apple’s 13 Million

October 22nd, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple has opened the books on it’s iPhone sales efforts. The company has managed to sell a massive 13 million iPhones, which means they could be the third biggest handset vendor in the world today.

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Apple Drops NDA (Partly)

October 5th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Finally there is some good news to be
reported on the Apple NDA. The company will drop it for all games
that get published on the App Store. That way, developers can finally
start discussing technologies.

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Apple Fixes Release Date Sorting

October 1st, 2008 by Arjan Olsder Posted in Platforms: iOS | 1 Comment »

Apple has made yet another correction to its App Store. This time the company took the time to fix the sorting based on the release dates of mobile games.

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Atari Jumps Into iPhone

September 29th, 2008 by Arjan Olsder Posted in Platforms: iOS | 2 Comments »

Last week, Atari has set its first steps in the mobile games market with the release of two mobile games for Apple’s iPhone and iPod Touch devices.

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App Store Review Policy Changes

September 29th, 2008 by Arjan Olsder Posted in Platforms: iOS | 1 Comment »

After the negative news of the Apple NDA we reported about yesterday, we can add some positive policy changes today as not every user will have the ability to comment on mobile games and applications within the App Store.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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