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Archive for the ‘Platforms: iOS’ Category

iTunes Voucher Codes Hacked!?

March 11th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple
What if a consumer is buying all your games with.. false iTunes vouchers? The probability of this happening is pretty big as nearly six months ago, hackers managed to decipher Apple's methods for generating iTunes vouchers.

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id Software Aims for iPhone

February 25th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Id-soft
MTV Multilayer had an interview with the creator of Doom and Quake, Mr. John Carmack. Though the interview kicked off about the Wii, there was also a very interesting bit about id's plans with the iPhone.

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Gameloft Doubts $ 19,99 App Store Channel

February 17th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Gameloft
Over at PocketGamer, Stuart Dredge managed to speak to Gameloft's SVP of Worldwide Publishing Gonzague de Vallois about his doubts on the upcoming $ 19,99 premium games channel.

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MWC: Fox Mobile wants Clarity from Apple on App Store

February 17th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Fox-mobile
The guys form MoCoNews met Fox Mobile CEO Mauro Montarano today at the Mobile World Congress. They interviewed him about Fox' experience and problems with the App Store.

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Thousandapp.com, Selling adspace to iPhone Developers and Publishers

February 12th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Blank
Do you remember that website where some student sold advertising space per pixel? The power of his concept was that the media coverage would make sure advertisers get the attention they want.

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Cu*bert Kicked Off App Store

February 11th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Lagmac-studio
Last week, we reported on the game Duck Hunt that was kicked off of Apple's App Store on behalf of Nintendo. This week, it's Cu*bert that will be kicked out the door on behalf of Sony.

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Apple Pro Bush?

February 9th, 2009 by Arjan Olsder Posted in Platforms: iOS | 2 Comments »

Apple
We came across an interesting story over at Pocket Gamer. It tells about a Pakistani developer who's mobile game was not allowed to launch on the App Store because it was mocking George Bush.

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Two Tribes Heads to iPhone

February 9th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Two_tribes
Dutch game developer Two Tribes has announced that it will start launching mobile games for the iPhone and iPod Touch. It will start in Q1 with it's WiiWare title Toki Tori.

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Apple Clarifies Upsell Policy

February 3rd, 2009 by Arjan Olsder Posted in Platforms: iOS | 4 Comments »

Apple
There has been some fuzz on the net in regards to Apple's rules on demo / try before you buy games and applications. Ars Technica dove in and found out what is and isn't allowed for developers.

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Apple Planning Premium Games Channel – UPDATED

January 31st, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple
There is a new rumour spreading amongst mobile game developers. According to them, some of the bigger publishers have been invited to open a new channel for premium iPhoneOS games which will be priced at $ 19,99.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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