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Archive for the ‘Platforms: iOS’ Category

Nickelodeon in iPhone Publishing

July 2nd, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Nickelodeon Nickelodeon has made two important announcements over the past few days. It announced that it will port it's popular flash games from AddictingGames.com to iPhone and that it will be open for publishing deals.

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BitTorrent Comes to iPhoneOS

June 29th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple Following unsupported App Stores like Cydia, Icy and Appulous, another way to download (illegal) apps and games will be available to jailbreaked iPhone owners. Developers have created an App Store based on BitTorrent.

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Ansca Brings Flash Competitor to iPhone

June 24th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Ansca Ansca, a company led by ex-Adobe vets, has launched Corona. Corona is a flash alternative that allows developers to develop mobile games and apps with the ease of Actionscript and Javascript.

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iPhone Upgrade Issues

June 24th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple It has been nearly a week since Apple released iPhoneOS 3.0. Since that moment, a lot of consumers have upgraded their devices, but it seems that consumers don't update their devices as fast as you might expect.

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Apple Sold 1 Million 3GS’ in 3 Days

June 23rd, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple Apple has officially announced that the company managed to push 1 million iPhone 3GS devices out the door in just three days time. This while 6 million iPhone owners to date downloaded firmware 3.0.

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App Store Saturating?

June 18th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple On PocketGamer, a few interesting stories where launched about the App Store roadmaps of Digital Chocolate and Gameloft. Both think different on how to feed the app store, but might there be a bigger problem ahead?

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Nielsen: 75% of iPhone Owners Download Apps

June 15th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Nielsen Nielsen released some new insights into the US iPhone demographic. They calculated that 75% of about 6.4 million iPhone owners are downloading from the App Store.

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Dynamo Games Wants Premium App Store Channel

June 15th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Dynamo-games In a story about the latest and greatest from the WWDC, Brian McNicoll from Dynamo Games explained the need for a premium games channel on the app store.

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T-Mobile NL Leaks iPhone Hardware Details

June 11th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple For those reading our story on fragmentation due to the new hardware from Apple, here are more details as to what the iPhone 3GS is offering the consumers thanks to T-Mobile NL.

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ESA Wants App Store Ratings

June 10th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Entertainment_software_asso ESA is well aware of mobile. Having planned a ratings system for mobile games before (which didn't take off as expected), the organisation now wants ratings on the App Store.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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