Logo
header

Archive for the ‘Platforms: iOS’ Category

Developer Reports 96% Piracy on iPhone Game

July 29th, 2009 by Arjan Olsder Posted in Platforms: iOS | 1 Comment »

Stolk Developer Bram Stolk has posted a story on his blog about the amount of piracy he encountered on his iPhone game. About 96% of the players didn't take the effort to buy his $1.99 game.

Read the rest of this entry »

Fishlabs Shares iPhone OS Demographics

July 27th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Fishlabs Recently, Fishlabs released their Barclaycard Waterslide Extreme advertgame on the Ap Store. Within the first 5 days, the game was downloaded 2 million times and the company gathered some interesting demographics from it.

Read the rest of this entry »

Agon Passes 200 Developers

July 22nd, 2009 by Arjan Olsder Posted in Platforms: iOS | 5 Comments »

Agon Agon, an iPhone community we haven't discussed before, has announced that the company has 200 developers signed up and sees Agon powered games launching on a regular basis.

Read the rest of this entry »

No Promo Codes for 17+ Apps

July 21st, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple Apple has started to block promo codes for all applications and games that hold a 17+ age rating. The cause of this step? The company cannot display age warnings when promo codes are being used.

Read the rest of this entry »

King.Com Goes iPhone

July 16th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

King Another online gaming giant has announced it's plans to start publishing it's games on Apple's iPhone OS. King.com has announced that their first mobile game, Amazon Survival, is now available.

Read the rest of this entry »

Chillingo Goes Social – UPDATED

July 16th, 2009 by Arjan Olsder Posted in Platforms: iOS | 1 Comment »

Chillingo Chillingo has announced a new social network for mobile gamers called Crystal. With this news, Chillingo follows closely on ng:moco which has released their Plus+ network last month.

Read the rest of this entry »

Push Problems for Jailbroken iPhones

July 16th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple In a new offensive to halt jailbroken iPhones, Apple is now blocking push notifications for jailbroken iPhones that are not being used on their original networks.

Read the rest of this entry »

EA Intensifies 99

July 13th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Ea-mobile EA Mobile has set up a new iPhone development unit called 8lb. The team is dedicated to creating cheap, indy-style mobile games for Apple's App Store in the much fought over 99

App Store’s 99ct Games, the Details

July 10th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Pocket-gamer Our friends over at Pocket Gamer have dug into what some refer as the 99 cents drama of the App Store. Their research shows some interesting findings like the fact that the second most popular price point is $ 4.99.

Read the rest of this entry »

App Store Turns 1

July 8th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple Apple has a lot to celebrate this Saturday as it's successful App Store turns one. To celebrate, the company has put a special 'our favourite games' selection online.

Read the rest of this entry »

RSS

Twitter

Facebook

Ovi



Disclaimer:

Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

Partnerships:

Contact Us:

Other (Dutch) Publications:

Copyright 2004-2010 Digishock Publishing. All Rights Reverved.