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Archive for the ‘Platforms: iOS’ Category

AdMob: iPod Owners Still Lag Upgrades

December 23rd, 2009 by Arjan Olsder Posted in Platforms: iOS, Research & Stats | No Comments »

Admob AdMob has posted new details on iPhone and iPod usage. Several months after the 3.0 release it seems most iPhone owners have taken the time to upgrade (97%), but iPod Touch owners stay behind (68%).

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iPhone Magazine Launches in The Netherlands

December 23rd, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

IDG-Nederland IDG is launching iPhone Magazine in the Netherlands this month. The new magazine is aimed at iPhone and iPod Touch owners and discusses both the apps and hardware.

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Developer Bypasses Apple for Updates

December 23rd, 2009 by Arjan Olsder Posted in Platforms: iOS, Platforms: XNA | No Comments »

Apple With the approval process of Apple blocking out quick updates, developer A Kurulenko seems to have found an alternative. Instead of re-supplying Apple with a new build, he updates his code over the web.

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Unreal Engine 3 Spotted on the iPhone

December 23rd, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Epic Ever thought about playing UT3 or GOW2 on the iPhone? Technically it seems possible since Epic Games has managed to get their well known engine working on Apple’s device.

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AppVentCalendar.com Unable to Finish

December 23rd, 2009 by Arjan Olsder Posted in Marketing Strategies, Platforms: iOS | No Comments »

Blacksmithgames iTunes Connect is closed down over Christmas and so, gamers will be missing out the last two free iPhone games that they anticipated on through AppVentCalendar.com. Still the site was a huge success.

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Scoreloop Goes Cross Platform

December 13th, 2009 by Arjan Olsder Posted in Platforms: AndroidOS, Platforms: iOS | 2 Comments »

Scoreloop When looking at all those social gaming platforms on the iPhone, Scoreloop hasn't always been the fastest innovator (though their betting platform is a differentiator from the start), the company has now taken a head start by going cross platform.

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IDC: 300K iPhone Apps vs. 75K Android Apps in 2010

December 8th, 2009 by Arjan Olsder Posted in Platforms: AndroidOS, Platforms: iOS, Research & Stats | No Comments »

IDC According to the latest IDC report, the analysts expect that the App Store will grow to 300.000 mobile apps and games by the end of 2010 and competitor Android will grow to 75.000.

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Apple Slashes 1K Apps for Fake Reviews

December 8th, 2009 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | 3 Comments »

Apple Apple has taken down all one thousand apps from a developer called MoLinker. The reason for taking them down is a huge amount of fake reviews to propel it’s title upward in the charts.

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148Apps Launched second Best App Ever Awards

December 8th, 2009 by Arjan Olsder Posted in Game Awards, Platforms: iOS | No Comments »

148apps For the second time, 148Apps.com will be launching the Best App Ever awards. The awards from 148Apps.com are known for having a winner in each and every category (that’s 56 in total!).

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AppventCalendar.com Successful After All

December 7th, 2009 by Arjan Olsder Posted in Marketing Strategies, Platforms: iOS | No Comments »

Blacksmithgames Last week we reported about AppventCalendar.com, a website that promotes one free iPhone game every day, until Christmas. Though the second day disappointed consumers and questioned the future of the project, it seems to have become successful after all.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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