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Archive for the ‘Platforms: iOS’ Category

Adult Ban Kills 5.000 Apps on App Store

February 22nd, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple Last Friday we wrote about Wobble/iBoobs being removed from the App Store as Apple tightened the rules about adult/erotic apps. According to a call the developer had with Apple, 5.000 apps are banned.

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HandyGames Releases App Store Analysis

February 19th, 2010 by Arjan Olsder Posted in Platforms: iOS, Research & Stats | No Comments »

Handygames HandyGames has released new statistics from the App Store. Did you know Pop Cap Games has 100% of their games in the US Top 100? Pop Cap’s cheapest game is $2.99 and the French don’t rate much?

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ngmoco Turns to Freemium, Scraps Rolando 3 as Paid Title

February 19th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »

Ngmoco With the success of their Eliminate Pro game in mind, ngmoco has changed its strategy from pay per download to the freemium model. As a result, the company started to make changes in their internal roadmap.

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App Store Adds 12 new Markets

February 19th, 2010 by Arjan Olsder Posted in Distribution, Platforms: iOS | No Comments »

Apple Though they might not sound like big money makers, Apple has added 12 new markets to the App Store in which you can now start to sell your apps and mobile games.

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Apple Bans Suggestive Games

February 19th, 2010 by Arjan Olsder Posted in Adult Games, Platforms: iOS | No Comments »

Apple Wobble, probably one of the most erotic non-erotic apps on the app store and several other apps showing babes have been removed from iTunes after Apple changed its guidelines.

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iPad Causes iPhone Development Peak

February 18th, 2010 by Arjan Olsder Posted in Platforms: iOS, Research & Stats | No Comments »

Flurry Flurry has calculated that the introduction of Apple’s iPad lead to an increase in iPhone OS development interest. The company has seen development activity triple in January.

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DICE: iPad Important to Disney

February 18th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Disney-mobile-studios Even though the MWC is a huge success, it seems there is some mobile left at the DICE event in Las Vegas. At the event, Disney Interactive’s president Stephen Wadsworth announced the company will launch products on it.

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Apple Increases OTA Download Limits

February 18th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple This news didn’t really come via an announcement from Apple itself, but it seems like Apple has started to change the download limits for items that are being downloaded over a regular 3G connection.

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OpenFeint X to Introduce new Revenue Streams

February 18th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »

Openfeint-x OpenFeint is one of the more popular social gaming platforms on the iPhone and iPod Touch. Now, the company behind it is launching a new iteration aimed at Free-To-Play or Freemium developers.

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Unity Celebrates 100.000 Signups

February 17th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Unity3d Unity Technologies seems to be very successful with their new 3D engine. The company just announced to have 100.000 developers signed up for their product.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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