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Archive for the ‘Platforms: iOS’ Category

AdMob Updates SDK, Adds Flash Lite

March 23rd, 2010 by Arjan Olsder Posted in Ad Funded Gaming, Platforms: Adobe Flash & Air, Platforms: AndroidOS, Platforms: iOS | No Comments »

Admob Flash Lite developers can start integrating AdMob’s mobile advertising solution in their apps and games. This is the third add powered platform after iPhone and Android.

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Apple And the Gift of Giving

March 22nd, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple Untill now, providing reviewers with mobile games could have been a huge pain. Apart from a limited number of promo codes that could be given out, the functionality was limited to the US.

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Real World Football Brings a Real World Game

March 22nd, 2010 by Arjan Olsder Posted in Platforms: iOS | 1 Comment »

Qneo Qneo, a Dutch developer (or at least we
think because of the peanut brand in their video as well as the availability of
Orange shirts in the app) has released a football game with a real-life
multiplayer experience.

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Fisher-Price Enters the App Store

March 22nd, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Fisher-price Fisher Price, the brand that reminds us of cute but huge plastic toys for the ‘much to young to own an iPhone’ generation has decided to bring a number of apps onto the App Store.

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GameBonePro Design and Support Update

March 22nd, 2010 by Arjan Olsder Posted in Gaming Gear, Platforms: iOS | No Comments »

22moo 22Moo has made some dramatic changes to their GameBonePro gaming peripheral. Developer Manomio has announced that the Commodore 64 and upcoming Amiga emulators will be compatible.

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FreeiPadAppADay.com Coming Soon

March 22nd, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Ics-mobile Though it might not launch directly with the iPad App Store, ICS Mobile has acquired the domain FreeiPadAppADay.com to launch a service similar to their FreeAppADay.com website.

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Apple Opens App Store for iPad

March 22nd, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple Starting last Friday, developers can start uploading their iPad apps to the app store. With a bit of luck, approval will be fast enough to have the apps available at the launch of the device.

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Zits & Giggles Booted Off the App Store

March 22nd, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple After our story “The Marketing of App Store Economics” about how two developers generated sales by increasing the price of their app, the developers now confirm the app has been taken down by Apple.

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The Marketing of App Store Economics

March 17th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple Strange title? Perhaps. The story behind it is even more surprising. iPhone developers Tommy Refenes and Adam Saltsman made a horrible game and tried to market it by increasing the price instead of lowering it.

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40% BlackBerry Users Consider Switch to iPhone

March 17th, 2010 by Arjan Olsder Posted in Platforms: AndroidOS, Platforms: BlackBerry, Platforms: iOS | No Comments »

Crowd-science According to a survey from Crows Science, nearly 40% of the current BlackBerry owners is considering a switch to iPhone when their subscription allows them to.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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