Archive for the ‘Platforms: iOS’ Category
Apple Updates TOS Section 3.3.2
June 14th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »
The much talked about clause 3.3.2 in the iPhone developer TOS has been changed by Apple. This change opens the door for game engines while keeping the door shut for Flash CS5.
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iTunes Connect Goes Mobile
June 14th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Developers can now download the iTunes Connect app onto their iPhone’s. With the iTunes Connect app, developers can stay up to date with the performance of their apps on the App Store.
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Apple Opens iAd Network, Starts Accepting iOS 4 Apps
June 14th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Today, Apple has opened up the iAd network to app developers all over the world. iAd banners can be integrated into apps and games with the API’s included in the iOS 4 SDK.
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WWDC: iPhone 4, iOS and More
June 8th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Some thought it would be called the iPhone 4G, others expected the iPhone HD (which had our preference as well), but the new iPhone is just called the iPhone 4.
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MU: Milq Media, The Confession
May 21st, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »
Milq Media took the stage to tell the experience they have had with their app Confession. Confession is a little confession box app on the iPhone which allows users to submit their confession anonymously.
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Steve Ballmer’s iPad Review
May 17th, 2010 by Arjan Olsder Posted in Funbox, Platforms: iOS | No Comments »
Steve Ballmer has taken the time to review Apple’s iPad. Though the video is meant as a joke, there are some aspects in this review that are pretty serious in regards to web functionality.
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Flurry Announces its Privacy Initiative
May 14th, 2010 by Arjan Olsder Posted in Platforms: AndroidOS, Platforms: BlackBerry, Platforms: iOS, Platforms: J2me | No Comments »
Flurry, one of the leading analytics companies for in-game statistics, has announced its Flurry Privacy Initiative. With this option, consumers can choose to opt-out of the program.
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iPad GPU Underpowered?
May 14th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »
In an interview with Develop Magazine, Brian Greenstone (CEO Pangea Software) explains why the choice of GPU for Apple’s iPad might be a mistake from the vendor.
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Apple Patents Location Based Apps
May 14th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Apple has received a new patent for location based applications. With this technology, Apple can push its advertising strategy beyond their iAd platform.
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Disclaimer:Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios. |
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