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Archive for the ‘Platforms: Adobe Flash & Air’ Category

AdMob Updates SDK, Adds Flash Lite

March 23rd, 2010 by Arjan Olsder Posted in Ad Funded Gaming, Platforms: Adobe Flash & Air, Platforms: AndroidOS, Platforms: iOS | No Comments »

Admob Flash Lite developers can start integrating AdMob’s mobile advertising solution in their apps and games. This is the third add powered platform after iPhone and Android.

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GDC: BrewMP, Smartphones for the Masses

March 10th, 2010 by Arjan Olsder Posted in Platforms: Adobe Flash & Air, Platforms: Brew, Platforms: J2me | No Comments »

Brewmp Though Brew has always been a strong platform in the US, the platform never reached a substantial marketshare in markets like Europe and Asia. With the new BrewMP platform, that might change.

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MWC: Adobe Announces Flash for Windows Phone 7 Series

February 17th, 2010 by Arjan Olsder Posted in Platforms: Adobe Flash & Air, Platforms: Windows Mobile | No Comments »

Adobe Adobe has announced to start supporting Flash for Windows Phone 7 Series soon. In return, the company plans to halt further development of Flash on Windows Mobile 6.5.

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Connect2Media to Boost Flash Uptake

February 15th, 2010 by Arjan Olsder Posted in Distribution, Platforms: Adobe Flash & Air | No Comments »

Connect2media Connect2Media has announced a new service called Game-a-Day. The service is based on mobile Flash games that will become available to consumers through a subscription model.

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MWC: Symbian Joins Open Screen Project

February 15th, 2010 by Arjan Olsder Posted in Platforms: Adobe Flash & Air, Platforms: Symbian | No Comments »

Symbian-foundation Another big win for Adobe today as the Symbian Foundation announced to join the Open Screen Project. The goal of the project is to create a single platform for mobile development that will work on any platform)

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MWC: More Flash 10.1 Details Emerge

February 15th, 2010 by Arjan Olsder Posted in Platforms: Adobe Flash & Air | No Comments »

Adobe As most of you know, Flash Player 10.1 is set to replace Flash Lite on mobile phones to ease Flash development. At the MWC, Adobe announced more details about some of the 10.1 features.

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MWC: Adobe Air Goes Mobile

February 15th, 2010 by Arjan Olsder Posted in Platforms: Adobe Flash & Air | No Comments »

Adobe With Flash and Flash Lite nearly being mainstream platforms, Adobe has now announced to start mobilizing their Adobe Air platform. With this announcement even more developers will be going mobile.

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Developer Enables Flash in Safari

January 18th, 2010 by Arjan Olsder Posted in Platforms: Adobe Flash & Air, Platforms: iOS | No Comments »

Apple Even though Apple is still blocking iPhone owners from viewing Flash animations in their Safari browsers, developer Tobias Schneider has developed a workaround that fixes this issue.

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Adobe: Flash on iPhone is Possible… Now!

October 6th, 2009 by Arjan Olsder Posted in Platforms: Adobe Flash & Air, Platforms: iOS | 2 Comments »

Adobe It seems Adobe has finally given up on getting Flash embedded on Apple's iPhone OS. Instead, they now do something we saw others do earlier to get Flash apps installable on Symbian… They wrap them!

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Adobe Extends Flash (Nearly) Everywhere

October 5th, 2009 by Arjan Olsder Posted in Platforms: Adobe Flash & Air | 1 Comment »

Adobe At their developer conference today, Adobe will be announcing that it's Flash Player will be inserted in a range of mobile browsers. It outlined plans for all devices except iPhone OS (what's new on that?).

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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