Logo
header

Archive for the ‘Marketing Strategies’ Category

iBomber’s Top Visibility on the App Store

February 7th, 2010 by Arjan Olsder Posted in Marketing Strategies, Platforms: iOS | No Comments »

Cobra-mobile iBomber is a huge success for Cobra Mobile. The game has been downloaded will over 1.5 million times since it was released in 2009 and is on the verge of introducing in-game purchases.

Read the rest of this entry »

Hudson Starts Weekly Sales

February 5th, 2010 by Arjan Olsder Posted in Marketing Strategies, Platforms: iOS | No Comments »

Hudson Hudson Entertainment, the US branch of Hudson Soft, has announced a weekly app sale. Every Thursday, a new game will be discounted or go for free for exactly one week.

Read the rest of this entry »

Glu Tests Augmented Reality Gaming

February 5th, 2010 by Arjan Olsder Posted in Location Based Gaming, Marketing Strategies, Platforms: iOS | No Comments »

Glu With their latest release, Glu is putting Augmented Reality to the test. In their adventure game ‘1000: Find ‘Em All’, players are challenged to find virtual objects in a real world game.

Read the rest of this entry »

C64 Emulator Receives OpenFaint Overhaul

January 27th, 2010 by Arjan Olsder Posted in Marketing Strategies, Platforms: iOS | No Comments »

Kiloo Kiloo has updated their Commodore 64 emulator and integrated OpenFeint support in it. This means consumers can compete on a not-so-retro global level in a-lot-more-retro C64 games.

Read the rest of this entry »

FreeAppADay’s Businessplan

January 25th, 2010 by Arjan Olsder Posted in Marketing Strategies, Platforms: iOS | No Comments »

Ics-mobile Jon Jordan is running stories on the business behind the FreeAppADay portal of ICS Mobile. Apart from giving away your game for free, there is also a heavy price to pay for the traffic.

Read the rest of this entry »

Glu Involves Operators in Crime

January 20th, 2010 by Arjan Olsder Posted in Marketing Strategies | 2 Comments »

Glu In a new attempt to win the hearts of the operators, Glu has started to include content/platform managers of several big channels in their latest ‘Crime Files’ games.

Read the rest of this entry »

Namco Arcade Launches on Facebook

January 19th, 2010 by Arjan Olsder Posted in Marketing Strategies, Platforms: Facebook | No Comments »

Namco Namdo Bandai Networks and Mplayit have launched a new storefront for Namco’s mobile offering. At the storefront, players can leave reviews and directly purchase any of the titles on the site.

Read the rest of this entry »

Apptizr Launches App

January 18th, 2010 by Arjan Olsder Posted in Marketing Strategies, Platforms: iOS | No Comments »

Apptizr Apptizr.com is a recommendation site for iPhone apps that has been honored in a lot of media. To expand its success, the company behind it has now launched an iPhone app.

Read the rest of this entry »

HeroCraft Launches Android Portal

January 12th, 2010 by Arjan Olsder Posted in Marketing Strategies, Platforms: AndroidOS | No Comments »

Herocraft Herocraft has launched a new portal on which consumers can directly purchase mobile games for Android phones. With this move, the company bypasses the Android Market.

Read the rest of this entry »

CES: Samsung Expands Samsung Apps to Cameras

January 12th, 2010 by Arjan Olsder Posted in Marketing Strategies | No Comments »

Samsung Samsung has already been very pro-active with expanding their app store. Previously they already announced that internet connected TV’s would be able to connect and download apps from it.

Read the rest of this entry »

RSS

Twitter

Facebook

Ovi



Disclaimer:

Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

Partnerships:

Contact Us:

Other (Dutch) Publications:

Copyright 2004-2010 Digishock Publishing. All Rights Reverved.