Archive for the ‘Marketing Strategies’ Category
Sprint Launches Sprint Arcade
October 22nd, 2007 by Arjan Olsder Posted in Marketing Strategies | No Comments »
Though subscription based mobile gaming never really took off for i-mode, Sprint has now started the first US subscription based mobile gaming channel.
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Nissan Uses Mobile Games as Marketing Instrument
October 15th, 2007 by Arjan Olsder Posted in Marketing Strategies | 2 Comments »
In order to inform consumers about Nissans newest car, the Nissan Rogue, Nissan will push a lot of free mobile content toward consumers consisting of wallpapers and a Nissan branded mobile game.
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Disney Appeal Fails over Mobile Game Charges
October 15th, 2007 by Arjan Olsder Posted in Marketing Strategies | No Comments »
In the U.S., Disney has lost an appeal against the Advertising Standards Authority (ASA) over advertisements for mobile games in the back of the Disney Store brochure.
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Glu, Hasbro and McDonalds Promote Monopoly 2007
October 9th, 2007 by Arjan Olsder Posted in Marketing Strategies | 2 Comments »
Glu has stroke a deal with Hasbro and McDonalds in order to promote mobile gaming by giving away one million free mobile monopoly games to McDonalds U.S. customers.
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Burger King Enters the Mobile Games Biz
October 9th, 2007 by Arjan Olsder Posted in Marketing Strategies | 1 Comment »
Mobliss has announced a major deal with Burger King to create and sell mobile games based on Burger King’s format, and at the Burger King restaurants. Who will sign the big M?
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THQ Wireless and 3 UK Into Juiced 2 Marketing
October 4th, 2007 by Arjan Olsder Posted in Marketing Strategies | No Comments »
Mobile games developer THQ Wireless and operator 3 UK have singed a cross platform marketing agreement where 3 UK will not only distribute the mobile game, but also gain visibility toward gamers.
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EA and Channel 4 Mobile Games Hunt
October 4th, 2007 by Arjan Olsder Posted in Marketing Strategies | No Comments »
EA Mobile and Channel 4 have teamed up to start a competition for the best new mobile game. Game designers can send in their ideas and win not only the development of the game, but also a GBP 2.500 cash prize.
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Konami Celebrates Contra 20th Anniversary
September 20th, 2007 by Anonymous Blogger Posted in Marketing Strategies | No Comments »
Time flies when your having fun. I remember my first Contra experience back at my Gameboy, or was it MSX? It’s been on many platforms in the past few years…
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Crash of the Titans Winner Announced
September 10th, 2007 by Arjan Olsder Posted in Marketing Strategies | 1 Comment »
Vivendi Games Mobile has announced the winner to their recent competition on O2 where a consumer could win a role in their newest mobile game Crash of the Titans.
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Glu; Handset Marketing Should Benefit Mobile Gaming
July 24th, 2007 by Anonymous Blogger Posted in Marketing Strategies | No Comments »
At the Develop Mobile conference this morning, Glu‘s Chris White (head of EMEA studios) expressed his concern about mobile handset manufacturers not informing consumers about mobile gaming.
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Disclaimer:Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios. |
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