Archive for the ‘Marketing Strategies’ Category
Pangea Software Reaches 1 Million Downloads on App Store
November 25th, 2008 by Arjan Olsder Posted in Marketing Strategies | No Comments »
Success on big platforms can also be achieved by small developers. A good example is Pangea Software. A small developer that managed to generate over 1 million downloads on Apple's App Store.
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T-Mobile’s Own Device Support (Sucks)
November 24th, 2008 by Arjan Olsder Posted in Marketing Strategies | No Comments »
Since a few months, I own a MDA Vario IV from T-Mobile NL. It's also known as the wildly popular HTC Touch Pro. Great right? Not if you like mobile games and expect your operator to service you…
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AquaPhone, Micropayments Bring 2 Times The Revenue
October 30th, 2008 by Arjan Olsder Posted in Marketing Strategies | 1 Comment »
The Russian developer Dynamic Pixels has announced that it's AquaPhone game has attracted 1 million gamers within the Russian Federation. The biggest success for the company isn't in just selling the game, but the highly attractive micro payments market.
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EA’s Need for Speed is VF’s Autumn Hero Game
October 24th, 2008 by Arjan Olsder Posted in Marketing Strategies | 1 Comment »
EA Mobile managed to get their Need for Speed Undercover racing game selected as Hero Game on Vodafone’s European decks for this autumn.
Vodafone’s Hero Game programme aims to launch market-leading titles across Europe, maximising the co-marketing synergies brought by local operating companies, IP owners and retail channels.
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Hudson Soft’s Free iPhone Games Promo
October 9th, 2008 by Arjan Olsder Posted in Marketing Strategies | No Comments »
Hudson Soft is celebrating the Tokio Gameshow by providing three of their mobile games for free to all iPhone and iPod Touch owners.
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123Play Teams up With Dennis Publishing for PR
September 16th, 2008 by Arjan Olsder Posted in Marketing Strategies | No Comments »
123play.com today announced a partnership with Dennis Publishing, to give readers the means to download free mobile games directly to their phones.
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CTIA: Mytopia Sets Sail to Mobile
September 11th, 2008 by Arjan Olsder Posted in Marketing Strategies | No Comments »
Real-time cross-platform gaming developer and publisher Mytopia has announced that it will extend the reach of its platform to mobile. Currently, the platform is already plugged into various social networks.
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Statues Promote Mobile Gaming in Japan
August 25th, 2008 by Arjan Olsder Posted in Marketing Strategies | No Comments »
Mobile gaming portal Hange.jp in Japan has thought up a new idea to promote their sales channel toward consumers. The company has deployed statues in order to increase the visits.
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Bejeweled Sold 25m Times
August 20th, 2008 by Arjan Olsder Posted in Marketing Strategies | No Comments »
Bejeweled has been on the market for a long time. The game even got me through my student years when I had it on my good old Palm m515. Now the game managed to sell 25 million times.
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Disclaimer:Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios. |
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