Logo
header

Archive for the ‘Games’ Category

Mobile Phone Gamers Outraged

August 3rd, 2004 by Ashu Mathura Posted in Games | No Comments »

Id software recently announced requirements for the greatly anticipated Doom 3, and outraged mobile phone gamers with their lack of support for the popular gaming platform. The Mobile Phone Gaming Alliance (MPGA), which hounds gaming firms into producing games for mobile phones, reported that 65% of mobile phone users were “outraged”. Also, 55% were currently “outraging” people with mp3 ring tones during a movie. More …

THQ Wireless announces a partnership to publish 5th Cell Media’s titles in Europe and the Americas.

August 3rd, 2004 by Ashu Mathura Posted in Games | No Comments »

THQ Wireless will deploy 5TH Cell’s first three games; Siege, SEAL Team 6, and Mini Poccha to phone carriers, retail and THQ Wireless’ industry leading MADTAP mobile Internet portal. Siege gives the player the task of defending their castle against an evil enemy horde with story-based combat and a huge array of upgrades and game options available. SEAL Team 6 puts players in control of a highly trained squad of troops who must reclaim the office block which has been taken over by terrorists. Mini Poccha is a block based puzzle game with a twist, each block is filled with coloured water making an addictive and hugely challenging puzzle game. More …

IN-FUSIO Launches “Shado Fighter” for All Major U.S. Mobile Carriers; Wireless Fighting Game Receives Critical Acclaim

July 30th, 2004 by Ashu Mathura Posted in Games | No Comments »

IN-FUSIO, the leading global game publisher and game services provider for mobile phones, today announced the launch of the critically-acclaimed mobile game, “Shado Fighter.” Hailed by Wireless Gaming Review as “a great game” and the recipient of both IGN.com and GameSpy.com’s “Editor’s Choice” award, the title is now available to download via all major mobile carriers in the U.S.

Bringing brawler action to the phone, “Shado Fighter” lets gamers choose from nine characters, each with their own unique fighting style, as they make their way through a tournament of skilled warriors. In addition to up to 12 special moves, each fighter also has their own home level, providing for nine different, colorful and detailed stages. Reminiscent of popular, classic fighting games, players can select between four different difficulty and game speed levels to find a setting that best fits their skills. More …

Xyanide: “What a killer game this is”

July 27th, 2004 by Ashu Mathura Posted in Games | 1 Comment »

I found myself playing this mobile game while I was sitting behind my PC!

Xyanide is an action game in which you control a man called Drake and his star fighter. Drake is supposed to be guarding a witch called Aguira on her way to her execution. An asteroid hits the spaceship during the transport and a substance called Xyanide, that can materialise thoughts, comes free. Aguira immediately uses this material to create hostile worlds between Drake and the execution ship. It’s your job to get Drake through this hostile mass of enemy spaceships to capture Aguira again and bring her to justice. More …

Download xyanide_mobile_version.pdf

Mobile Scope Releases I, Robot Game

July 26th, 2004 by Ashu Mathura Posted in Games | No Comments »

Wireless entertainment publisher Mobile Scope today announced that its first game based on the I, Robot feature film has been released for Java-enabled handsets. A BREW version will also be available later this summer. The feature film I, Robot stars Will Smith and topped the US box office in the first weekend of its release. More …

O2 Toons Up Its Games Arcade With Cartoon Network Mobile

July 24th, 2004 by Ashu Mathura Posted in Games | No Comments »

Cartoon Network today announced the UK network launch of its growing catalogue of mobile games featuring Tom and Jerry, The Flintstones, The Powerpuff Girls and a whole host of its other world famous characters on O2. Cartoon Network’s mobile games and content has been developed and published in partnership with Macrospace, the mobile games specialist. More …

Press release: THE FERNANDO ALONSO VIDEOGAME ON ‘MOVISTAR EMOCI

July 23rd, 2004 by Ashu Mathura Posted in Games, Research & Stats | No Comments »

Madrid, 19 July.- Fernando Alonso, the Spanish driver for the Renault Formula 1 team, presented Fernando Alonso Racing, a videogame for mobile phones, today at the Karting Carlos Sainz track in Madrid. The game is offered exclusively on ‘MoviStar emoci

Leisure Suit Larry Finds Love on the N-Gage

July 22nd, 2004 by Ashu Mathura Posted in Games | No Comments »

Nokia (today announced that it will co-publish and develop Leisure Suit Larry(TM): Pocket Party for the N-Gage platform. Based on Vivendi Universal Games’ classic Leisure Suit Larry series, the N-Gage offering is a 3D adventure that challenges gamers to help Larry get the ‘action’ he so desperately craves. More …

Superscape to Launch 20th Century FOX ‘Aliens Versus Predator’ 3D Game for Mobile Phones

July 20th, 2004 by Ashu Mathura Posted in Games | No Comments »

Superscape Group, leaders in revolutionary entertainment for mobile phones, announces that it has signed a licensing agreement with 20th Century FOX Licensing and Merchandising, part of FOX Entertainment, to develop a 3D wireless game based on the forthcoming Alien versus Predator film which is due for release in August 2004. More …

Battle brewing over violence in video games

July 19th, 2004 by Ashu Mathura Posted in Games | No Comments »

The video game industry seems to delight in pushing the envelope – and the bounds of good taste – with ever-gorier content. That has put it under renewed attack from legislators and activists who claim some titles must be kept out of kids’ hands, though courts have repeatedly granted games First Amendment protections.

Meanwhile, we’re in the midst of a gaming explosion. Deloitte & Touche predicts the worldwide number of “game compliant devices” other than PCs – mobile phones, consoles, and handheld computers, for example – will see a sixfold increase by 2010, from 415 million now to 2.6 billion.

For some legislators, that’s a call to arms. Some want the violence in some games declared obscene.

“You can carve out some exceptions to the First Amendment when it is determined that these things we are talking about – like pornography, like alcohol, like tobacco, and so on – have harmful effects to children,” Leland Yee, a Democrat in the California Assembly. More …

RSS

Twitter

Facebook

Ovi



Disclaimer:

Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

Partnerships:

Contact Us:

Other (Dutch) Publications:

Copyright 2004-2010 Digishock Publishing. All Rights Reverved.